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Add npmlog and ansi as deps

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commit 0cf98d9542e8b7f004f0d98221942e3e1173612a 1 parent a41d0c9
isaacs isaacs authored
1  node_modules/ansi/.npmignore
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+node_modules
99 node_modules/ansi/README.md
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+ansi.js
+=========
+### Advanced ANSI formatting tool for Node.js
+
+![](http://f.cl.ly/items/0D3w3d1W443f2z3X361G/Screen%20Shot%202012-01-26%20at%202.18.31%20AM.png)
+
+`ansi.js` is a module for Node.js that provides an easy-to-use API for
+writing ANSI escape codes to `Stream` instances. ANSI escape codes are used to do
+fancy things in a terminal window, like render text in colors, delete characters,
+lines, the entire window, or hide and show the cursor, and lots more!
+
+The code for the example in the screenshot above can be found in the
+`examples/imgcat` directory.
+
+#### Features:
+
+ * 256 color support for the terminal!
+ * Make a beep sound from your terminal!
+ * Works with *any* writable `Stream` instance.
+ * Allows you to move the cursor anywhere on the terminal window.
+ * Allows you to delete existing contents from the terminal window.
+ * Allows you to hide and show the cursor.
+ * Converts CSS color codes and RGB values into ANSI escape codes.
+ * Low-level; you are in control of when escape codes are used, it's not abstracted.
+
+
+Installation
+------------
+
+Install with `npm`:
+
+``` bash
+$ npm install ansi
+```
+
+
+Example
+-------
+
+``` js
+var ansi = require('ansi')
+ , cursor = ansi(process.stdout)
+
+// You can chain your calls forever:
+cursor
+ .red() // Set font color to red
+ .bg.grey() // Set background color to grey
+ .write('Hello World!') // Write 'Hello World!' to stdout
+ .bg.reset() // Reset the bgcolor before writing the trailing \n,
+ // to avoid Terminal glitches
+ .write('\n') // And a final \n to wrap things up
+
+// Rendering modes are persistent:
+cursor.hex('#660000').bold().underline()
+
+// You can use the regular logging functions, text will be green
+console.log('This is blood red, bold text')
+
+// To reset just the foreground color:
+cursor.fg.reset()
+
+console.log('This will still be bold')
+
+// Clean up after yourself!
+cursor.reset()
+```
+
+
+License
+-------
+
+(The MIT License)
+
+Copyright (c) 2012 Nathan Rajlich <nathan@tootallnate.net>
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+'Software'), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice shall be
+included in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+----------
+
+Additionally:
+
+ * The `yoshi.png` file inside `examples/imgcat` is copyright to Nintendo, Inc.
368 node_modules/ansi/lib/ansi.js
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+
+/**
+ * References:
+ *
+ * - http://en.wikipedia.org/wiki/ANSI_escape_code
+ * - http://www.termsys.demon.co.uk/vtansi.htm
+ *
+ */
+
+/**
+ * Module dependencies.
+ */
+
+var emitNewlineEvents = require('./newlines')
+ , prefix = '\033[' // For all escape codes
+ , suffix = 'm' // Only for color codes
+
+/**
+ * The ANSI escape sequences.
+ */
+
+var codes = {
+ up: 'A'
+ , down: 'B'
+ , forward: 'C'
+ , back: 'D'
+ , nextLine: 'E'
+ , previousLine: 'F'
+ , horizontalAbsolute: 'G'
+ , eraseData: 'J'
+ , eraseLine: 'K'
+ , scrollUp: 'S'
+ , scrollDown: 'T'
+ , savePosition: 's'
+ , restorePosition: 'u'
+ , queryPosition: '6n'
+ , hide: '?25l'
+ , show: '?25h'
+}
+
+/**
+ * Rendering ANSI codes.
+ */
+
+var styles = {
+ bold: 1
+ , italic: 3
+ , underline: 4
+ , inverse: 7
+}
+
+/**
+ * The negating ANSI code for the rendering modes.
+ */
+
+var reset = {
+ bold: 22
+ , italic: 23
+ , underline: 24
+ , inverse: 27
+}
+
+/**
+ * The standard, styleable ANSI colors.
+ */
+
+var colors = {
+ white: 37
+ , black: 30
+ , blue: 34
+ , cyan: 36
+ , green: 32
+ , magenta: 35
+ , red: 31
+ , yellow: 33
+ , grey: 90
+ , brightBlack: 90
+ , brightRed: 91
+ , brightGreen: 92
+ , brightYellow: 93
+ , brightBlue: 94
+ , brightMagenta: 95
+ , brightCyan: 96
+ , brightWhite: 97
+}
+
+
+/**
+ * Creates a Cursor instance based off the given `writable stream` instance.
+ */
+
+function ansi (stream, options) {
+ if (stream._ansicursor) {
+ return stream._ansicursor
+ } else {
+ return stream._ansicursor = new Cursor(stream, options)
+ }
+}
+module.exports = exports = ansi
+
+/**
+ * The `Cursor` class.
+ */
+
+function Cursor (stream, options) {
+ if (!(this instanceof Cursor)) {
+ return new Cursor(stream, options)
+ }
+ if (typeof stream != 'object' || typeof stream.write != 'function') {
+ throw new Error('a valid Stream instance must be passed in')
+ }
+
+ // the stream to use
+ this.stream = stream
+
+ // when 'enabled' is false then all the functions are no-ops except for write()
+ this.enabled = options && options.enabled
+ if (typeof this.enabled === 'undefined') {
+ this.enabled = stream.isTTY
+ }
+ this.enabled = !!this.enabled
+
+ // controls the foreground and background colors
+ this.fg = this.foreground = new Colorer(this, 0)
+ this.bg = this.background = new Colorer(this, 10)
+
+ // defaults
+ this.Bold = false
+ this.Italic = false
+ this.Underline = false
+ this.Inverse = false
+
+ // keep track of the number of "newlines" that get encountered
+ this.newlines = 0
+ emitNewlineEvents(stream)
+ stream.on('newline', function () {
+ this.newlines++
+ }.bind(this))
+}
+exports.Cursor = Cursor
+
+/**
+ * Helper function that calls `write()` on the underlying Stream.
+ * Returns `this` instead of the write() return value to keep
+ * the chaining going.
+ */
+
+Cursor.prototype.write = function () {
+ this.stream.write.apply(this.stream, arguments)
+ return this
+}
+
+
+/**
+ * The `Colorer` class manages both the background and foreground colors.
+ */
+
+function Colorer (cursor, base) {
+ this.current = null
+ this.cursor = cursor
+ this.base = base
+}
+exports.Colorer = Colorer
+
+/**
+ * Write an ANSI color code, ensuring that the same code doesn't get rewritten.
+ */
+
+Colorer.prototype._setColorCode = function setColorCode (code) {
+ var c = String(code)
+ if (this.current === c) return
+ this.cursor.enabled && this.cursor.write(prefix + c + suffix)
+ this.current = c
+ return this
+}
+
+
+/**
+ * Set up the positional ANSI codes.
+ */
+
+Object.keys(codes).forEach(function (name) {
+ var code = String(codes[name])
+ Cursor.prototype[name] = function () {
+ var c = code
+ if (arguments.length > 0) {
+ c = toArray(arguments).map(Math.round).join(';') + code
+ }
+ this.enabled && this.write(prefix + c)
+ return this
+ }
+})
+
+/**
+ * Set up the functions for the rendering ANSI codes.
+ */
+
+Object.keys(styles).forEach(function (style) {
+ var name = style[0].toUpperCase() + style.substring(1)
+ , c = styles[style]
+ , r = reset[style]
+
+ Cursor.prototype[style] = function () {
+ if (this[name]) return
+ this.enabled && this.write(prefix + c + suffix)
+ this[name] = true
+ return this
+ }
+
+ Cursor.prototype['reset' + name] = function () {
+ if (!this[name]) return
+ this.enabled && this.write(prefix + r + suffix)
+ this[name] = false
+ return this
+ }
+})
+
+/**
+ * Setup the functions for the standard colors.
+ */
+
+Object.keys(colors).forEach(function (color) {
+ var code = colors[color]
+
+ Colorer.prototype[color] = function () {
+ this._setColorCode(this.base + code)
+ return this.cursor
+ }
+
+ Cursor.prototype[color] = function () {
+ return this.foreground[color]()
+ }
+})
+
+/**
+ * Makes a beep sound!
+ */
+
+Cursor.prototype.beep = function () {
+ this.enabled && this.write('\007')
+ return this
+}
+
+/**
+ * Moves cursor to specific position
+ */
+
+Cursor.prototype.goto = function (x, y) {
+ x = x | 0
+ y = y | 0
+ this.enabled && this.write(prefix + y + ';' + x + 'H')
+ return this
+}
+
+/**
+ * Resets the color.
+ */
+
+Colorer.prototype.reset = function () {
+ this._setColorCode(this.base + 39)
+ return this.cursor
+}
+
+/**
+ * Resets all ANSI formatting on the stream.
+ */
+
+Cursor.prototype.reset = function () {
+ this.enabled && this.write(prefix + '0' + suffix)
+ this.Bold = false
+ this.Italic = false
+ this.Underline = false
+ this.Inverse = false
+ this.foreground.current = null
+ this.background.current = null
+ return this
+}
+
+/**
+ * Sets the foreground color with the given RGB values.
+ * The closest match out of the 216 colors is picked.
+ */
+
+Colorer.prototype.rgb = function (r, g, b) {
+ var base = this.base + 38
+ , code = rgb(r, g, b)
+ this._setColorCode(base + ';5;' + code)
+ return this.cursor
+}
+
+/**
+ * Same as `cursor.fg.rgb(r, g, b)`.
+ */
+
+Cursor.prototype.rgb = function (r, g, b) {
+ return this.foreground.rgb(r, g, b)
+}
+
+/**
+ * Accepts CSS color codes for use with ANSI escape codes.
+ * For example: `#FF000` would be bright red.
+ */
+
+Colorer.prototype.hex = function (color) {
+ return this.rgb.apply(this, hex(color))
+}
+
+/**
+ * Same as `cursor.fg.hex(color)`.
+ */
+
+Cursor.prototype.hex = function (color) {
+ return this.foreground.hex(color)
+}
+
+
+// UTIL FUNCTIONS //
+
+/**
+ * Translates a 255 RGB value to a 0-5 ANSI RGV value,
+ * then returns the single ANSI color code to use.
+ */
+
+function rgb (r, g, b) {
+ var red = r / 255 * 5
+ , green = g / 255 * 5
+ , blue = b / 255 * 5
+ return rgb5(red, green, blue)
+}
+
+/**
+ * Turns rgb 0-5 values into a single ANSI color code to use.
+ */
+
+function rgb5 (r, g, b) {
+ var red = Math.round(r)
+ , green = Math.round(g)
+ , blue = Math.round(b)
+ return 16 + (red*36) + (green*6) + blue
+}
+
+/**
+ * Accepts a hex CSS color code string (# is optional) and
+ * translates it into an Array of 3 RGB 0-255 values, which
+ * can then be used with rgb().
+ */
+
+function hex (color) {
+ var c = color[0] === '#' ? color.substring(1) : color
+ , r = c.substring(0, 2)
+ , g = c.substring(2, 4)
+ , b = c.substring(4, 6)
+ return [parseInt(r, 16), parseInt(g, 16), parseInt(b, 16)]
+}
+
+/**
+ * Turns an array-like object into a real array.
+ */
+
+function toArray (a) {
+ var i = 0
+ , l = a.length
+ , rtn = []
+ for (; i<l; i++) {
+ rtn.push(a[i])
+ }
+ return rtn
+}
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+
+/**
+ * Accepts any node Stream instance and hijacks its "write()" function,
+ * so that it can count any newlines that get written to the output.
+ *
+ * When a '\n' byte is encountered, then a "newline" event will be emitted
+ * on the stream, with no arguments. It is up to the listeners to determine
+ * any necessary deltas required for their use-case.
+ *
+ * Ex:
+ *
+ * var cursor = ansi(process.stdout)
+ * , ln = 0
+ * process.stdout.on('newline', function () {
+ * ln++
+ * })
+ */
+
+/**
+ * Module dependencies.
+ */
+
+var assert = require('assert')
+var NEWLINE = '\n'.charCodeAt(0)
+
+function emitNewlineEvents (stream) {
+ if (stream._emittingNewlines) {
+ // already emitting newline events
+ return
+ }
+
+ var write = stream.write
+
+ stream.write = function (data) {
+ // first write the data
+ var rtn = write.apply(stream, arguments)
+
+ if (stream.listeners('newline').length > 0) {
+ var len = data.length
+ , i = 0
+ // now try to calculate any deltas
+ if (typeof data == 'string') {
+ for (; i<len; i++) {
+ processByte(stream, data.charCodeAt(i))
+ }
+ } else {
+ // buffer
+ for (; i<len; i++) {
+ processByte(stream, data[i])
+ }
+ }
+ }
+
+ return rtn
+ }
+
+ stream._emittingNewlines = true
+}
+module.exports = emitNewlineEvents
+
+
+/**
+ * Processes an individual byte being written to a stream
+ */
+
+function processByte (stream, b) {
+ assert.equal(typeof b, 'number')
+ if (b === NEWLINE) {
+ stream.emit('newline')
+ }
+}
53 node_modules/ansi/package.json
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+{
+ "name": "ansi",
+ "description": "Advanced ANSI formatting tool for Node.js",
+ "keywords": [
+ "ansi",
+ "formatting",
+ "cursor",
+ "color",
+ "terminal",
+ "rgb",
+ "256",
+ "stream"
+ ],
+ "version": "0.1.2",
+ "author": {
+ "name": "Nathan Rajlich",
+ "email": "nathan@tootallnate.net",
+ "url": "http://tootallnate.net"
+ },
+ "repository": {
+ "type": "git",
+ "url": "git://github.com/TooTallNate/ansi.js.git"
+ },
+ "main": "./lib/ansi.js",
+ "bin": {
+ "beep": "./examples/beep/index.js",
+ "clear": "./examples/clear/index.js",
+ "imgcat": "./examples/imgcat/index.js",
+ "starwars": "./examples/starwars.js"
+ },
+ "scripts": {
+ "test": "mocha --reporter spec"
+ },
+ "devDependencies": {
+ "mocha": "*",
+ "canvas": "*"
+ },
+ "engines": {
+ "node": "*"
+ },
+ "_npmUser": {
+ "name": "isaacs",
+ "email": "i@izs.me"
+ },
+ "_id": "ansi@0.1.2",
+ "dependencies": {},
+ "optionalDependencies": {},
+ "_engineSupported": true,
+ "_npmVersion": "1.1.24",
+ "_nodeVersion": "v0.7.10-pre",
+ "_defaultsLoaded": true,
+ "_from": "ansi"
+}
150 node_modules/npmlog/README.md
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+# npmlog
+
+The logger util that npm uses.
+
+This logger is very basic. It does the logging for npm. It supports
+custom levels and colored output.
+
+By default, logs are written to stderr. If you want to send log messages
+to outputs other than streams, then you can change the `log.stream`
+member, or you can just listen to the events that it emits, and do
+whatever you want with them.
+
+# Basic Usage
+
+```
+var log = require('npmlog')
+
+// additional stuff ---------------------------+
+// message ----------+ |
+// prefix ----+ | |
+// level -+ | | |
+// v v v v
+ log.info('fyi', 'I have a kitty cat: %j', myKittyCat)
+```
+
+## log.level
+
+* {String}
+
+The level to display logs at. Any logs at or above this level will be
+displayed. The special level `silent` will prevent anything from being
+displayed ever.
+
+## log.record
+
+* {Array}
+
+An array of all the log messages that have been entered.
+
+## log.maxRecordSize
+
+* {Number}
+
+The maximum number of records to keep. If log.record gets bigger than
+10% over this value, then it is sliced down to 90% of this value.
+
+The reason for the 10% window is so that it doesn't have to resize a
+large array on every log entry.
+
+## log.prefixStyle
+
+* {Object}
+
+A style object that specifies how prefixes are styled. (See below)
+
+## log.headingStyle
+
+* {Object}
+
+A style object that specifies how the heading is styled. (See below)
+
+## log.heading
+
+* {String} Default: ""
+
+If set, a heading that is printed at the start of every line.
+
+## log.stream
+
+* {Stream} Default: `process.stderr`
+
+The stream where output is written.
+
+## log.enableColor()
+
+Force colors to be used on all messages, regardless of the output
+stream.
+
+## log.disableColor()
+
+Disable colors on all messages.
+
+## log.pause()
+
+Stop emitting messages to the stream, but do not drop them.
+
+## log.resume()
+
+Emit all buffered messages that were written while paused.
+
+## log.log(level, prefix, message, ...)
+
+* `level` {String} The level to emit the message at
+* `prefix` {String} A string prefix. Set to "" to skip.
+* `message...` Arguments to `util.format`
+
+Emit a log message at the specified level.
+
+## log[level](prefix, message, ...)
+## log.silly(prefix, message, ...)
+## log.verbose(prefix, message, ...)
+## log.info(prefix, message, ...)
+## log.http(prefix, message, ...)
+## log.warn(prefix, message, ...)
+## log.error(prefix, message, ...)
+
+Like `log.log(level, prefix, message, ...)`. In this way, each level is
+given a shorthand, so you can do `log.info(prefix, message)`.
+
+## log.addLevel(level, n, style, disp)
+
+* `level` {String} Level indicator
+* `n` {Number} The numeric level
+* `style` {Object} Object with fg, bg, inverse, etc.
+* `disp` {String} Optional replacement for `level` in the output.
+
+Sets up a new level with a shorthand function and so forth.
+
+Note that if the number is `Infinity`, then setting the level to that
+will cause all log messages to be suppressed. If the number is
+`-Infinity`, then the only way to show it is to enable all log messages.
+
+# Events
+
+Events are all emitted with the message object.
+
+* `log` Emitted for all messages
+* `log.<level>` Emitted for all messages with the `<level>` level.
+* `<prefix>` Messages with prefixes also emit their prefix as an event.
+
+# Style Objects
+
+Style objects can have the following fields:
+
+* `fg` {String} Color for the foreground text
+* `bg` {String} Color for the background
+* `bold`, `inverse`, `underline` {Boolean} Set the associated property
+* `bell` {Boolean} Make a noise (This is pretty annoying, probably.)
+
+# Message Objects
+
+Every log event is emitted with a message object, and the `log.record`
+list contains all of them that have been created. They have the
+following fields:
+
+* `id` {Number}
+* `level` {String}
+* `prefix` {String}
+* `message` {String} Result of `util.format()`
+* `messageRaw` {Array} Arguments to `util.format()`
146 node_modules/npmlog/log.js
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+var EE = require('events').EventEmitter
+var log = exports = module.exports = new EE
+var util = require('util')
+
+var ansi = require('ansi')
+log.cursor = ansi(process.stderr)
+log.stream = process.stderr
+
+// by default, let ansi decide based on tty-ness.
+var colorEnabled = undefined
+log.enableColor = function () {
+ colorEnabled = true
+ this.cursor.enabled = true
+}
+log.disableColor = function () {
+ colorEnabled = false
+ this.cursor.enabled = false
+}
+
+// default level
+log.level = 'info'
+
+// temporarily stop emitting, but don't drop
+log.pause = function () {
+ this._paused = true
+}
+
+log.resume = function () {
+ if (!this._paused) return
+ this._paused = false
+
+ var b = this._buffer
+ this._buffer = []
+ b.forEach(function (m) {
+ this.emitLog(m)
+ }, this)
+}
+
+log._buffer = []
+
+var id = 0
+log.record = []
+log.maxRecordSize = 10000
+log.log = function (lvl, prefix, message) {
+ var l = this.levels[lvl]
+ if (l === undefined) {
+ return this.emit('error', new Error(util.format(
+ 'Undefined log level: %j', lvl)))
+ }
+
+ var a = new Array(arguments.length - 2)
+ for (var i = 2; i < arguments.length; i ++) {
+ a[i-2] = arguments[i]
+ }
+ message = util.format.apply(util, a)
+
+ var m = { id: id++,
+ level: lvl,
+ prefix: prefix,
+ message: message,
+ messageRaw: a }
+
+ this.emit('log', m)
+ this.emit('log.' + lvl, m)
+ if (m.prefix) this.emit(m.prefix, m)
+
+ this.record.push(m)
+ var mrs = this.maxRecordSize
+ var n = this.record.length - mrs
+ if (n > mrs / 10) {
+ var newSize = Math.floor(mrs * 0.9)
+ this.record = this.record.slice(-1 * newSize)
+ }
+
+ this.emitLog(m)
+}
+
+log.emitLog = function (m) {
+ if (this._paused) {
+ this._buffer.push(m)
+ return
+ }
+ var l = this.levels[m.level]
+ if (l === undefined) return
+ if (l < this.levels[this.level]) return
+ if (l > 0 && !isFinite(l)) return
+
+ var style = log.style[m.level]
+ var disp = log.disp[m.level] || m.level
+ m.message.split(/\r?\n/).forEach(function (line) {
+ if (this.heading) {
+ this.write(this.heading, this.headingStyle)
+ this.write(' ')
+ }
+ this.write(disp, log.style[m.level])
+ var p = m.prefix || ''
+ if (p) this.write(' ')
+ this.write(p, this.prefixStyle)
+ this.write(' ' + line + '\n')
+ }, this)
+}
+
+log.write = function (msg, style) {
+ if (!this.cursor) return
+ if (this.stream !== this.cursor.stream) {
+ this.cursor = ansi(this.stream, { enabled: colorEnabled })
+ }
+
+ style = style || {}
+ if (style.fg) this.cursor.fg[style.fg]()
+ if (style.bg) this.cursor.bg[style.bg]()
+ if (style.bold) this.cursor.bold()
+ if (style.underline) this.cursor.underline()
+ if (style.inverse) this.cursor.inverse()
+ if (style.beep) this.cursor.beep()
+ this.cursor.write(msg).reset()
+}
+
+log.addLevel = function (lvl, n, style, disp) {
+ if (!disp) disp = lvl
+ this.levels[lvl] = n
+ this.style[lvl] = style
+ if (!this[lvl]) this[lvl] = function () {
+ var a = new Array(arguments.length + 1)
+ a[0] = lvl
+ for (var i = 0; i < arguments.length; i ++) {
+ a[i + 1] = arguments[i]
+ }
+ return this.log.apply(this, a)
+ }
+ this.disp[lvl] = disp
+}
+
+log.prefixStyle = { fg: 'magenta' }
+log.headingStyle = { fg: 'white', bg: 'black' }
+
+log.style = {}
+log.levels = {}
+log.disp = {}
+log.addLevel('silly', -Infinity, { inverse: true }, 'sill')
+log.addLevel('verbose', 1000, { fg: 'blue', bg: 'black' }, 'verb')
+log.addLevel('info', 2000, { fg: 'green', inverse: true })
+log.addLevel('http', 3000, { fg: 'green' })
+log.addLevel('warn', 4000, { fg: 'black', bg: 'red' }, 'WARN')
+log.addLevel('error', 5000, { fg: 'red', bg: 'black' }, 'ERR!')
+log.addLevel('silent', Infinity)
38 node_modules/npmlog/package.json
View
@@ -0,0 +1,38 @@
+{
+ "author": {
+ "name": "Isaac Z. Schlueter",
+ "email": "i@izs.me",
+ "url": "http://blog.izs.me/"
+ },
+ "name": "npmlog",
+ "description": "logger for npm",
+ "version": "0.0.1",
+ "repository": {
+ "type": "git",
+ "url": "git://github.com/isaacs/npmlog.git"
+ },
+ "main": "log.js",
+ "scripts": {
+ "test": "tap test/*.js"
+ },
+ "dependencies": {
+ "ansi": "~0.1.2"
+ },
+ "devDependencies": {
+ "tap": ""
+ },
+ "_npmUser": {
+ "name": "isaacs",
+ "email": "i@izs.me"
+ },
+ "_id": "npmlog@0.0.1",
+ "optionalDependencies": {},
+ "engines": {
+ "node": "*"
+ },
+ "_engineSupported": true,
+ "_npmVersion": "1.1.24",
+ "_nodeVersion": "v0.7.10-pre",
+ "_defaultsLoaded": true,
+ "_from": "npmlog"
+}
8 package.json
View
@@ -57,7 +57,9 @@
"fstream-npm": "0.1",
"uid-number": "0",
"archy": "0",
- "chownr": "0"
+ "chownr": "0",
+ "npmlog": "0",
+ "ansi": "~0.1.2"
},
"bundleDependencies": [
"slide",
@@ -83,7 +85,9 @@
"fstream-npm",
"uid-number",
"archy",
- "chownr"
+ "chownr",
+ "npmlog",
+ "ansi"
],
"devDependencies": {
"ronn": "https://github.com/isaacs/ronnjs/tarball/master"
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