A "magical" iOS framework that provides an intelligent, transparent local cache of rich media web assets.
Objective-C
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Trove
TroveExample
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LICENSE
README.md

README.md

Trove

Trove is an iOS framework that provides an intelligent, transparent local cache of rich media web assets. You know, for those precious offline moments when users don't have Internet connectivity but just can't stop using your app.

Requirements

  • Foundation.framework
  • Trove.framework
  • Reachability.h (included in the example project and found here)

Usage

Cache a media asset

NSString *sampleURL = @"http://foo.org/fooBar.mp4";
[[Trove sharedInstance] cacheAsset:[NSURL URLWithString:sampleURL]];

Retrieve a media asset

This method will return the locally stored file URL, if it is not in the cache directory, the original asset URL will be returned.

NSString *sampleURL = @"http://foo.org/fooBar.mp4";
[[Trove sharedInstance] assetURL:[NSURL URLWithString:sampleURL]];

Optional delegate methods

- (void)assetDownloadSuccessful:(NSURL*)assetPath;
- (void)assetDownloadFailed:(NSError*)error;

Credits

Trove was developed by Michael Seifollahi and Mikhail Sinanan. Nifty name "Trove" by Irakli Nadareishvili.

Contact

Follow NPR Tech on Twitter (@NPRTechTeam)

Maintainers

License

Code is licensed under MIT License Terms.