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Blood port based on EDuke32
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Latest commit a384211 Mar 21, 2019

README.md

NBlood

Blood port based on EDuke32

Installing

  1. Extract NBlood to a new directory

  2. Copy the following files from Blood 1.21 to NBlood folder:

    BLOOD.INI
    BLOOD.RFF
    BLOOD000.DEM-BLOOD003.DEM
    GUI.RFF
    SOUNDS.RFF
    SURFACE.DAT
    TILES000.ART-TILES017.ART
    VOXEL.DAT

  3. Optionally if you want to use CD audio tracks instead of MIDI, provide FLAC/OGG recordings in following format: bloodXX.flac/ogg, where XX is track number. Make sure to enable Redbook audio option in sound menu.

  4. Launch NBlood

Building NBlood

See: https://wiki.eduke32.com/wiki/Main_Page

Acknowledgments:

EDuke32 engine & game programming:

  • TerminX
  • Hendricks266
  • pogokeen
  • Plagman
  • Helixhorned

JFDuke3D by:

  • JonoF

Uses BUILD Engine technology by:

  • Ken Silverman

NBlood programming:

  • Nuke.YKT

Additional programming:

  • sirlemonhead

Widescreen tiles & NBlood logo:

  • Maxi Clouds

Special thanks:

  • NY00123, MetHy, Striker, oasiz, Mblackwell, Zombie, Marphy Black, SAmik37, meleemario
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