From f37bbf55eef6798f021a6f111eeca54fe532258a Mon Sep 17 00:00:00 2001 From: carnivoroussociety <38839485+carnivoroussociety@users.noreply.github.com> Date: Sat, 11 Sep 2021 01:58:02 +1000 Subject: [PATCH] Set engine compatibility at app_main Fixes spray issue on load if demos are not present (death wish) --- source/blood/src/blood.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/blood/src/blood.cpp b/source/blood/src/blood.cpp index 5b16c21089..4d7f70b7cf 100644 --- a/source/blood/src/blood.cpp +++ b/source/blood/src/blood.cpp @@ -642,7 +642,6 @@ void StartLevel(GAMEOPTIONS *gameOptions) } } bVanilla = gDemo.at1 && gDemo.m_bLegacy; - enginecompatibilitymode = ENGINE_19960925;//bVanilla; memset(xsprite,0,sizeof(xsprite)); memset(sprite,0,kMaxSprites*sizeof(spritetype)); drawLoadingScreen(); @@ -1747,6 +1746,7 @@ int app_main(int argc, char const * const * argv) ctrlInit(); timerInit(120); timerSetCallback(ClockStrobe); + enginecompatibilitymode = ENGINE_19960925; // PORT-TODO: CD audio init initprintf("Initializing network users\n");