You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Describe the Bug
Auto Backstab 2/4 times fails to backstab. Last time I've used Nullcore the fail ratio was far lower, practically wasn't a thing in most of the games I played, so I consider this an issue that needs to be fixed (this only applies to Rage modes, Legit and Legit Backtrack, iirc, worked "alright" last time I used them).
To Reproduce
Steps to reproduce the behavior:
Enable Auto Backstab
Miss around half the backstabs
Expected behavior
Hit backstabs. I don't mind missing sometimes, but not on the level where half of my kills using this feature aren't backstabs.
The text was updated successfully, but these errors were encountered:
I assume this to be an issue in our backstab detection code and ping being a thing. A foolproof way to (almost) always be sure if you can backstab someone is to look directly at their ent origin, so i will make rage autobackstab only look at the entity origin, no slowly rotate stuff anymore
Turns out this may be an issue in valve's implementation of Normalization of 3D Vectors, as 3D vectors get assigned a z value of 1.0f when they really should not have 1.0f, but 0.0f as a z value, which breaks our DotProduct Math
Can anyone verify this issue still persists? Considering it's almost two years old, I'm sure backstabbing has improved greatly.
If any issues still exist, post config and video please.
Describe the Bug
Auto Backstab 2/4 times fails to backstab. Last time I've used Nullcore the fail ratio was far lower, practically wasn't a thing in most of the games I played, so I consider this an issue that needs to be fixed (this only applies to Rage modes, Legit and Legit Backtrack, iirc, worked "alright" last time I used them).
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Hit backstabs. I don't mind missing sometimes, but not on the level where half of my kills using this feature aren't backstabs.
The text was updated successfully, but these errors were encountered: