New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Audio ducking still occurs when it is set to no ducking #6194
Comments
Does espeak duck, or does NVDA duck nugget? also, are you sure audio On 7/20/2016 2:38 PM, mjanusauskas wrote:
Websites: email me at derek.riemer@colorado.edu mailto:derek.riemer@colorado.edu |
It sounds like both are being reduced in volume when it happens. There is On Wed, Jul 20, 2016 at 3:41 PM, derekriemer notifications@github.com
|
Can you try playing audio with perhaps some kind of music player, switch NVDA's speechMode to off, and cause Chicken Nugget to play the photo sound. Does the music drop in audio? If so then it has nothing to do with NVDA. It sounds perhaps like your soundcard settings are set to compress audio once it reaches a certain level. Also, audioDucking would never duck audio from NVDA itself. |
Thank you. I agree it is more likely to be an issue with the audio drivers On Sun, Jul 24, 2016 at 7:20 PM, Michael Curran notifications@github.com
|
Hi Matt, Please reopen if you have updates on this issue. Thanks. |
Often when multiple sounds are triggered while NVDA is speaking using ESpeak the master audio seems to drop by about half and then after a few seconds or longer returns to normal. This can be seen when moving through tweets in Chicken Nugget and the photo sound plays while NVDA is speaking. Using Windows 10 stable.
The text was updated successfully, but these errors were encountered: