diff --git a/docs/changelog.md b/docs/changelog.md index ddeaf11..5695675 100644 --- a/docs/changelog.md +++ b/docs/changelog.md @@ -11,7 +11,10 @@ full list of changes to the project, please consult the commit log. ### Changed - Structures are no longer removed from player control during the placement and selection phase. -- Difficulty is now scaled by life rather than armor. +- Difficulty is now scaled by life rather than armor. All difficulties will + use the armor levels from Extreme. +- Bonus armor is applied directly to the units, and will no longer be applied + via global auras. ### Fixed - Units kept after selection or combination occasionally would not attack. diff --git a/src/gem/changelog/1.4.1.j b/src/gem/changelog/1.4.1.j index 6513bcc..a49f8bd 100644 --- a/src/gem/changelog/1.4.1.j +++ b/src/gem/changelog/1.4.1.j @@ -14,7 +14,8 @@ function Gem_Changelog___1_4_1 takes nothing returns nothing set text = text + Color__Gold ("Changed:") + "\n" set text = text + "- Structures are no longer removed from player control during the placement and selection phase.\n" - set text = text + "- Difficulty is now scaled by life rather than armor.\n" + set text = text + "- Difficulty is now scaled by life rather than armor. All difficulties will use the armor levels from Extreme.\n" + set text = text + "- Bonus armor is applied directly to the units, and will no longer be applied via global auras.\n" set text = text + "\n" set text = text + Color__Gold ("Fixed:") + "\n"