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Releases: nxrighthere/UnrealCLR

1.02

18 Jun 22:25
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1.02 Pre-release
Pre-release
  • Added auto installation tool
  • Exposed gravity control per primitive component
  • Exposed collision mode for primitive component
  • Exposed properties for actors and components
  • Exposed light components functionality
  • Improved codebase and unit tests

1.01

16 Jun 16:12
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1.01 Pre-release
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  • Added optional remapping to a left-handed, z-up world coordinate system
  • Inverted assertion conditions to match the behavior of .NET assertions
  • Exposed the angular and linear damping for primitive component
  • Exposed texture functionality

1.0

15 Jun 15:26
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1.0 Pre-release
Pre-release

Initial preview release