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/**
* c-project - a digital registry.
* Copyright (c) 2010, Nycholas de Oliveira e Oliveira <nycholas@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* * Neither the name of the Nycholas de Oliveira e Oliveira nor the names of
* its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef LOGIN_H
#define LOGIN_H
#include <QDebug>
#include <QSettings>
#include <QCryptographicHash>
#include "ui_login.h"
#include "models/usermodel.h"
#include "shared/database/connection.h"
class Login: public QDialog, private Ui::Login {
Q_OBJECT
private slots:
void accept(void);
void cancelAction(void);
private:
Login(QDialog *parent = 0); // Singleton
Login(const Login &); // Singleton: Not defined, to prevent copying
friend Login &LoginObj(void);
bool addUserDefault(void);
void readSettings(void);
void writeSettings(void);
void createActions(void);
void updateWidgets(void);
void updateForms(void);
void clear(void);
void focusDefault(void);
public:
~Login(void);
};
Login &LoginObj(void);
#endif /* LOGIN_H_ */
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