Making Games at Runtime with Clojure
Clojure OpenEdge ABL
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dungeon-crawler
images
particle-effect
platformer
quest-quest
skin
.gitignore
01-title.clj
02-about.clj
03-projects.clj
04-gateway.clj
05-class.clj
06-problem.clj
07-indie.clj
08-gameplay.clj
09-graphics.clj
10-artistic.clj
11-tools.clj
12-hosted.clj
13-unity-libgdx.clj
14-good-hosted.clj
15-play-clj-init.clj
16-play-clj-core.clj
17-play-clj-defscreen.clj
18-play-clj-state.clj
19-play-clj-transform.clj
20-play-clj-entities.clj
21-play-clj-interop.clj
22-play-clj-dsl.clj
23-play-clj-dsl-bang.clj
24-play-clj-docs.clj
25-platformer.clj
26-functional.clj
27-logic.clj
28-dungeon-crawler.clj
29-interactivity.clj
30-graffiti.clj
31-street-music.clj
32-mural.clj
33-games-as-art.clj
34-bottom-line.clj
35-quest-quest.clj
36-review.clj
37-end.clj
README.md
core.clj
settings.edn

README.md

Introduction

These are my slides for Clojure/conj 2014. You can view them in Nightmod by copying the ".git" address and then clicking "Download" on the home screen.

Licensing