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virtio-spec/device-types/gpu/description.tex
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| \section{GPU Device}\label{sec:Device Types / GPU Device} | |
| virtio-gpu is a virtio based graphics adapter. It can operate in 2D | |
| mode and in 3D mode. 3D mode will offload rendering ops to | |
| the host gpu and therefore requires a gpu with 3D support on the host | |
| machine. | |
| In 2D mode the virtio-gpu device provides support for ARGB Hardware | |
| cursors and multiple scanouts (aka heads). | |
| \subsection{Device ID}\label{sec:Device Types / GPU Device / Device ID} | |
| 16 | |
| \subsection{Virtqueues}\label{sec:Device Types / GPU Device / Virtqueues} | |
| \begin{description} | |
| \item[0] controlq - queue for sending control commands | |
| \item[1] cursorq - queue for sending cursor updates | |
| \end{description} | |
| Both queues have the same format. Each request and each response have | |
| a fixed header, followed by command specific data fields. The | |
| separate cursor queue is the "fast track" for cursor commands | |
| (VIRTIO_GPU_CMD_UPDATE_CURSOR and VIRTIO_GPU_CMD_MOVE_CURSOR), so they | |
| go through without being delayed by time-consuming commands in the | |
| control queue. | |
| \subsection{Feature bits}\label{sec:Device Types / GPU Device / Feature bits} | |
| \begin{description} | |
| \item[VIRTIO_GPU_F_VIRGL (0)] virgl 3D mode is supported. | |
| \item[VIRTIO_GPU_F_EDID (1)] EDID is supported. | |
| \item[VIRTIO_GPU_F_RESOURCE_UUID (2)] assigning resources UUIDs for export | |
| to other virtio devices is supported. | |
| \item[VIRTIO_GPU_F_RESOURCE_BLOB (3)] creating and using size-based blob | |
| resources is supported. | |
| \item[VIRTIO_GPU_F_CONTEXT_INIT (4)] multiple context types and | |
| synchronization timelines supported. Requires VIRTIO_GPU_F_VIRGL. | |
| \end{description} | |
| \subsection{Device configuration layout}\label{sec:Device Types / GPU Device / Device configuration layout} | |
| GPU device configuration uses the following layout structure and | |
| definitions: | |
| \begin{lstlisting} | |
| #define VIRTIO_GPU_EVENT_DISPLAY (1 << 0) | |
| struct virtio_gpu_config { | |
| le32 events_read; | |
| le32 events_clear; | |
| le32 num_scanouts; | |
| le32 num_capsets; | |
| }; | |
| \end{lstlisting} | |
| \subsubsection{Device configuration fields} | |
| \begin{description} | |
| \item[\field{events_read}] signals pending events to the driver. The | |
| driver MUST NOT write to this field. | |
| \item[\field{events_clear}] clears pending events in the device. | |
| Writing a '1' into a bit will clear the corresponding bit in | |
| \field{events_read}, mimicking write-to-clear behavior. | |
| \item[\field{num_scanouts}] specifies the maximum number of scanouts | |
| supported by the device. Minimum value is 1, maximum value is 16. | |
| \item[\field{num_capsets}] specifies the maximum number of capability | |
| sets supported by the device. The minimum value is zero. | |
| \end{description} | |
| \subsubsection{Events} | |
| \begin{description} | |
| \item[VIRTIO_GPU_EVENT_DISPLAY] Display configuration has changed. | |
| The driver SHOULD use the VIRTIO_GPU_CMD_GET_DISPLAY_INFO command to | |
| fetch the information from the device. In case EDID support is | |
| negotiated (VIRTIO_GPU_F_EDID feature flag) the device SHOULD also | |
| fetch the updated EDID blobs using the VIRTIO_GPU_CMD_GET_EDID | |
| command. | |
| \end{description} | |
| \devicenormative{\subsection}{Device Initialization}{Device Types / GPU Device / Device Initialization} | |
| The driver SHOULD query the display information from the device using | |
| the VIRTIO_GPU_CMD_GET_DISPLAY_INFO command and use that information | |
| for the initial scanout setup. In case EDID support is negotiated | |
| (VIRTIO_GPU_F_EDID feature flag) the device SHOULD also fetch the EDID | |
| information using the VIRTIO_GPU_CMD_GET_EDID command. If no | |
| information is available or all displays are disabled the driver MAY | |
| choose to use a fallback, such as 1024x768 at display 0. | |
| The driver SHOULD query all shared memory regions supported by the device. | |
| If the device supports shared memory, the \field{shmid} of a region MUST | |
| (see \ref{sec:Basic Facilities of a Virtio Device / | |
| Shared Memory Regions}~\nameref{sec:Basic Facilities of a Virtio Device / | |
| Shared Memory Regions}) be one of the following: | |
| \begin{lstlisting} | |
| enum virtio_gpu_shm_id { | |
| VIRTIO_GPU_SHM_ID_UNDEFINED = 0, | |
| VIRTIO_GPU_SHM_ID_HOST_VISIBLE = 1, | |
| }; | |
| \end{lstlisting} | |
| The shared memory region with VIRTIO_GPU_SHM_ID_HOST_VISIBLE is referred as | |
| the "host visible memory region". The device MUST support the | |
| VIRTIO_GPU_CMD_RESOURCE_MAP_BLOB and VIRTIO_GPU_CMD_RESOURCE_UNMAP_BLOB | |
| if the host visible memory region is available. | |
| \subsection{Device Operation}\label{sec:Device Types / GPU Device / Device Operation} | |
| The virtio-gpu is based around the concept of resources private to the | |
| host. The guest must DMA transfer into these resources, unless shared memory | |
| regions are supported. This is a design requirement in order to interface with | |
| future 3D rendering. In the unaccelerated 2D mode there is no support for DMA | |
| transfers from resources, just to them. | |
| Resources are initially simple 2D resources, consisting of a width, | |
| height and format along with an identifier. The guest must then attach | |
| backing store to the resources in order for DMA transfers to | |
| work. This is like a GART in a real GPU. | |
| \subsubsection{Device Operation: Create a framebuffer and configure scanout} | |
| \begin{itemize*} | |
| \item Create a host resource using VIRTIO_GPU_CMD_RESOURCE_CREATE_2D. | |
| \item Allocate a framebuffer from guest ram, and attach it as backing | |
| storage to the resource just created, using | |
| VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING. Scatter lists are | |
| supported, so the framebuffer doesn't need to be contignous in guest | |
| physical memory. | |
| \item Use VIRTIO_GPU_CMD_SET_SCANOUT to link the framebuffer to | |
| a display scanout. | |
| \end{itemize*} | |
| \subsubsection{Device Operation: Update a framebuffer and scanout} | |
| \begin{itemize*} | |
| \item Render to your framebuffer memory. | |
| \item Use VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D to update the host resource | |
| from guest memory. | |
| \item Use VIRTIO_GPU_CMD_RESOURCE_FLUSH to flush the updated resource | |
| to the display. | |
| \end{itemize*} | |
| \subsubsection{Device Operation: Using pageflip} | |
| It is possible to create multiple framebuffers, flip between them | |
| using VIRTIO_GPU_CMD_SET_SCANOUT and VIRTIO_GPU_CMD_RESOURCE_FLUSH, | |
| and update the invisible framebuffer using | |
| VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D. | |
| \subsubsection{Device Operation: Multihead setup} | |
| In case two or more displays are present there are different ways to | |
| configure things: | |
| \begin{itemize*} | |
| \item Create a single framebuffer, link it to all displays | |
| (mirroring). | |
| \item Create an framebuffer for each display. | |
| \item Create one big framebuffer, configure scanouts to display a | |
| different rectangle of that framebuffer each. | |
| \end{itemize*} | |
| \devicenormative{\subsubsection}{Device Operation: Command lifecycle and fencing}{Device Types / GPU Device / Device Operation / Device Operation: Command lifecycle and fencing} | |
| The device MAY process controlq commands asyncronously and return them | |
| to the driver before the processing is complete. If the driver needs | |
| to know when the processing is finished it can set the | |
| VIRTIO_GPU_FLAG_FENCE flag in the request. The device MUST finish the | |
| processing before returning the command then. | |
| Note: current qemu implementation does asyncrounous processing only in | |
| 3d mode, when offloading the processing to the host gpu. | |
| \subsubsection{Device Operation: Configure mouse cursor} | |
| The mouse cursor image is a normal resource, except that it must be | |
| 64x64 in size. The driver MUST create and populate the resource | |
| (using the usual VIRTIO_GPU_CMD_RESOURCE_CREATE_2D, | |
| VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING and | |
| VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D controlq commands) and make sure they | |
| are completed (using VIRTIO_GPU_FLAG_FENCE). | |
| Then VIRTIO_GPU_CMD_UPDATE_CURSOR can be sent to the cursorq to set | |
| the pointer shape and position. To move the pointer without updating | |
| the shape use VIRTIO_GPU_CMD_MOVE_CURSOR instead. | |
| \subsubsection{Device Operation: Request header}\label{sec:Device Types / GPU Device / Device Operation / Device Operation: Request header} | |
| All requests and responses on the virt queues have a fixed header | |
| using the following layout structure and definitions: | |
| \begin{lstlisting} | |
| enum virtio_gpu_ctrl_type { | |
| /* 2d commands */ | |
| VIRTIO_GPU_CMD_GET_DISPLAY_INFO = 0x0100, | |
| VIRTIO_GPU_CMD_RESOURCE_CREATE_2D, | |
| VIRTIO_GPU_CMD_RESOURCE_UNREF, | |
| VIRTIO_GPU_CMD_SET_SCANOUT, | |
| VIRTIO_GPU_CMD_RESOURCE_FLUSH, | |
| VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D, | |
| VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING, | |
| VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING, | |
| VIRTIO_GPU_CMD_GET_CAPSET_INFO, | |
| VIRTIO_GPU_CMD_GET_CAPSET, | |
| VIRTIO_GPU_CMD_GET_EDID, | |
| VIRTIO_GPU_CMD_RESOURCE_ASSIGN_UUID, | |
| VIRTIO_GPU_CMD_RESOURCE_CREATE_BLOB, | |
| VIRTIO_GPU_CMD_SET_SCANOUT_BLOB, | |
| /* 3d commands */ | |
| VIRTIO_GPU_CMD_CTX_CREATE = 0x0200, | |
| VIRTIO_GPU_CMD_CTX_DESTROY, | |
| VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE, | |
| VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE, | |
| VIRTIO_GPU_CMD_RESOURCE_CREATE_3D, | |
| VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D, | |
| VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D, | |
| VIRTIO_GPU_CMD_SUBMIT_3D, | |
| VIRTIO_GPU_CMD_RESOURCE_MAP_BLOB, | |
| VIRTIO_GPU_CMD_RESOURCE_UNMAP_BLOB, | |
| /* cursor commands */ | |
| VIRTIO_GPU_CMD_UPDATE_CURSOR = 0x0300, | |
| VIRTIO_GPU_CMD_MOVE_CURSOR, | |
| /* success responses */ | |
| VIRTIO_GPU_RESP_OK_NODATA = 0x1100, | |
| VIRTIO_GPU_RESP_OK_DISPLAY_INFO, | |
| VIRTIO_GPU_RESP_OK_CAPSET_INFO, | |
| VIRTIO_GPU_RESP_OK_CAPSET, | |
| VIRTIO_GPU_RESP_OK_EDID, | |
| VIRTIO_GPU_RESP_OK_RESOURCE_UUID, | |
| VIRTIO_GPU_RESP_OK_MAP_INFO, | |
| /* error responses */ | |
| VIRTIO_GPU_RESP_ERR_UNSPEC = 0x1200, | |
| VIRTIO_GPU_RESP_ERR_OUT_OF_MEMORY, | |
| VIRTIO_GPU_RESP_ERR_INVALID_SCANOUT_ID, | |
| VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID, | |
| VIRTIO_GPU_RESP_ERR_INVALID_CONTEXT_ID, | |
| VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER, | |
| }; | |
| #define VIRTIO_GPU_FLAG_FENCE (1 << 0) | |
| #define VIRTIO_GPU_FLAG_INFO_RING_IDX (1 << 1) | |
| struct virtio_gpu_ctrl_hdr { | |
| le32 type; | |
| le32 flags; | |
| le64 fence_id; | |
| le32 ctx_id; | |
| u8 ring_idx; | |
| u8 padding[3]; | |
| }; | |
| \end{lstlisting} | |
| The fixed header \field{struct virtio_gpu_ctrl_hdr} in each | |
| request includes the following fields: | |
| \begin{description} | |
| \item[\field{type}] specifies the type of the driver request | |
| (VIRTIO_GPU_CMD_*) or device response (VIRTIO_GPU_RESP_*). | |
| \item[\field{flags}] request / response flags. | |
| \item[\field{fence_id}] If the driver sets the VIRTIO_GPU_FLAG_FENCE | |
| bit in the request \field{flags} field the device MUST: | |
| \begin{itemize*} | |
| \item set VIRTIO_GPU_FLAG_FENCE bit in the response, | |
| \item copy the content of the \field{fence_id} field from the | |
| request to the response, and | |
| \item send the response only after command processing is complete. | |
| \end{itemize*} | |
| \item[\field{ctx_id}] Rendering context (used in 3D mode only). | |
| \item[\field{ring_idx}] If VIRTIO_GPU_F_CONTEXT_INIT is supported, then | |
| the driver MAY set VIRTIO_GPU_FLAG_INFO_RING_IDX bit in the request | |
| \field{flags}. In that case: | |
| \begin{itemize*} | |
| \item \field{ring_idx} indicates the value of a context-specific ring | |
| index. The minimum value is 0 and maximum value is 63 (inclusive). | |
| \item If VIRTIO_GPU_FLAG_FENCE is set, \field{fence_id} acts as a | |
| sequence number on the synchronization timeline defined by | |
| \field{ctx_idx} and the ring index. | |
| \item If VIRTIO_GPU_FLAG_FENCE is set and when the command associated | |
| with \field{fence_id} is complete, the device MUST send a response for | |
| all outstanding commands with a sequence number less than or equal to | |
| \field{fence_id} on the same synchronization timeline. | |
| \end{itemize*} | |
| \end{description} | |
| On success the device will return VIRTIO_GPU_RESP_OK_NODATA in | |
| case there is no payload. Otherwise the \field{type} field will | |
| indicate the kind of payload. | |
| On error the device will return one of the | |
| VIRTIO_GPU_RESP_ERR_* error codes. | |
| \subsubsection{Device Operation: controlq}\label{sec:Device Types / GPU Device / Device Operation / Device Operation: controlq} | |
| For any coordinates given 0,0 is top left, larger x moves right, | |
| larger y moves down. | |
| \begin{description} | |
| \item[VIRTIO_GPU_CMD_GET_DISPLAY_INFO] Retrieve the current output | |
| configuration. No request data (just bare \field{struct | |
| virtio_gpu_ctrl_hdr}). Response type is | |
| VIRTIO_GPU_RESP_OK_DISPLAY_INFO, response data is \field{struct | |
| virtio_gpu_resp_display_info}. | |
| \begin{lstlisting} | |
| #define VIRTIO_GPU_MAX_SCANOUTS 16 | |
| struct virtio_gpu_rect { | |
| le32 x; | |
| le32 y; | |
| le32 width; | |
| le32 height; | |
| }; | |
| struct virtio_gpu_resp_display_info { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| struct virtio_gpu_display_one { | |
| struct virtio_gpu_rect r; | |
| le32 enabled; | |
| le32 flags; | |
| } pmodes[VIRTIO_GPU_MAX_SCANOUTS]; | |
| }; | |
| \end{lstlisting} | |
| The response contains a list of per-scanout information. The info | |
| contains whether the scanout is enabled and what its preferred | |
| position and size is. | |
| The size (fields \field{width} and \field{height}) is similar to the | |
| native panel resolution in EDID display information, except that in | |
| the virtual machine case the size can change when the host window | |
| representing the guest display is gets resized. | |
| The position (fields \field{x} and \field{y}) describe how the | |
| displays are arranged (i.e. which is -- for example -- the left | |
| display). | |
| The \field{enabled} field is set when the user enabled the display. | |
| It is roughly the same as the connected state of a phyiscal display | |
| connector. | |
| \item[VIRTIO_GPU_CMD_GET_EDID] Retrieve the EDID data for a given | |
| scanout. Request data is \field{struct virtio_gpu_get_edid}). | |
| Response type is VIRTIO_GPU_RESP_OK_EDID, response data is | |
| \field{struct virtio_gpu_resp_edid}. Support is optional and | |
| negotiated using the VIRTIO_GPU_F_EDID feature flag. | |
| \begin{lstlisting} | |
| struct virtio_gpu_get_edid { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| le32 scanout; | |
| le32 padding; | |
| }; | |
| struct virtio_gpu_resp_edid { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| le32 size; | |
| le32 padding; | |
| u8 edid[1024]; | |
| }; | |
| \end{lstlisting} | |
| The response contains the EDID display data blob (as specified by | |
| VESA) for the scanout. | |
| \item[VIRTIO_GPU_CMD_RESOURCE_CREATE_2D] Create a 2D resource on the | |
| host. Request data is \field{struct virtio_gpu_resource_create_2d}. | |
| Response type is VIRTIO_GPU_RESP_OK_NODATA. | |
| \begin{lstlisting} | |
| enum virtio_gpu_formats { | |
| VIRTIO_GPU_FORMAT_B8G8R8A8_UNORM = 1, | |
| VIRTIO_GPU_FORMAT_B8G8R8X8_UNORM = 2, | |
| VIRTIO_GPU_FORMAT_A8R8G8B8_UNORM = 3, | |
| VIRTIO_GPU_FORMAT_X8R8G8B8_UNORM = 4, | |
| VIRTIO_GPU_FORMAT_R8G8B8A8_UNORM = 67, | |
| VIRTIO_GPU_FORMAT_X8B8G8R8_UNORM = 68, | |
| VIRTIO_GPU_FORMAT_A8B8G8R8_UNORM = 121, | |
| VIRTIO_GPU_FORMAT_R8G8B8X8_UNORM = 134, | |
| }; | |
| struct virtio_gpu_resource_create_2d { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| le32 resource_id; | |
| le32 format; | |
| le32 width; | |
| le32 height; | |
| }; | |
| \end{lstlisting} | |
| This creates a 2D resource on the host with the specified width, | |
| height and format. The resource ids are generated by the guest. | |
| \item[VIRTIO_GPU_CMD_RESOURCE_UNREF] Destroy a resource. Request data | |
| is \field{struct virtio_gpu_resource_unref}. Response type is | |
| VIRTIO_GPU_RESP_OK_NODATA. | |
| \begin{lstlisting} | |
| struct virtio_gpu_resource_unref { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| le32 resource_id; | |
| le32 padding; | |
| }; | |
| \end{lstlisting} | |
| This informs the host that a resource is no longer required by the | |
| guest. | |
| \item[VIRTIO_GPU_CMD_SET_SCANOUT] Set the scanout parameters for a | |
| single output. Request data is \field{struct | |
| virtio_gpu_set_scanout}. Response type is | |
| VIRTIO_GPU_RESP_OK_NODATA. | |
| \begin{lstlisting} | |
| struct virtio_gpu_set_scanout { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| struct virtio_gpu_rect r; | |
| le32 scanout_id; | |
| le32 resource_id; | |
| }; | |
| \end{lstlisting} | |
| This sets the scanout parameters for a single scanout. The resource_id | |
| is the resource to be scanned out from, along with a rectangle. | |
| Scanout rectangles must be completely covered by the underlying | |
| resource. Overlapping (or identical) scanouts are allowed, typical | |
| use case is screen mirroring. | |
| The driver can use resource_id = 0 to disable a scanout. | |
| \item[VIRTIO_GPU_CMD_RESOURCE_FLUSH] Flush a scanout resource Request | |
| data is \field{struct virtio_gpu_resource_flush}. Response type is | |
| VIRTIO_GPU_RESP_OK_NODATA. | |
| \begin{lstlisting} | |
| struct virtio_gpu_resource_flush { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| struct virtio_gpu_rect r; | |
| le32 resource_id; | |
| le32 padding; | |
| }; | |
| \end{lstlisting} | |
| This flushes a resource to screen. It takes a rectangle and a | |
| resource id, and flushes any scanouts the resource is being used on. | |
| \item[VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D] Transfer from guest memory | |
| to host resource. Request data is \field{struct | |
| virtio_gpu_transfer_to_host_2d}. Response type is | |
| VIRTIO_GPU_RESP_OK_NODATA. | |
| \begin{lstlisting} | |
| struct virtio_gpu_transfer_to_host_2d { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| struct virtio_gpu_rect r; | |
| le64 offset; | |
| le32 resource_id; | |
| le32 padding; | |
| }; | |
| \end{lstlisting} | |
| This takes a resource id along with an destination offset into the | |
| resource, and a box to transfer to the host backing for the resource. | |
| \item[VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING] Assign backing pages to | |
| a resource. Request data is \field{struct | |
| virtio_gpu_resource_attach_backing}, followed by \field{struct | |
| virtio_gpu_mem_entry} entries. Response type is | |
| VIRTIO_GPU_RESP_OK_NODATA. | |
| \begin{lstlisting} | |
| struct virtio_gpu_resource_attach_backing { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| le32 resource_id; | |
| le32 nr_entries; | |
| }; | |
| struct virtio_gpu_mem_entry { | |
| le64 addr; | |
| le32 length; | |
| le32 padding; | |
| }; | |
| \end{lstlisting} | |
| This assign an array of guest pages as the backing store for a | |
| resource. These pages are then used for the transfer operations for | |
| that resource from that point on. | |
| \item[VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING] Detach backing pages | |
| from a resource. Request data is \field{struct | |
| virtio_gpu_resource_detach_backing}. Response type is | |
| VIRTIO_GPU_RESP_OK_NODATA. | |
| \begin{lstlisting} | |
| struct virtio_gpu_resource_detach_backing { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| le32 resource_id; | |
| le32 padding; | |
| }; | |
| \end{lstlisting} | |
| This detaches any backing pages from a resource, to be used in case of | |
| guest swapping or object destruction. | |
| \item[VIRTIO_GPU_CMD_GET_CAPSET_INFO] Gets the information associated with | |
| a particular \field{capset_index}, which MUST less than \field{num_capsets} | |
| defined in the device configuration. Request data is | |
| \field{struct virtio_gpu_get_capset_info}. Response type is | |
| VIRTIO_GPU_RESP_OK_CAPSET_INFO. | |
| On success, \field{struct virtio_gpu_resp_capset_info} contains the | |
| \field{capset_id}, \field{capset_max_version}, \field{capset_max_size} | |
| associated with capset at the specified {capset_idex}. field{capset_id} MUST | |
| be one of the following (see listing for values): | |
| \begin{itemize*} | |
| \item \href{https://gitlab.freedesktop.org/virgl/virglrenderer/-/blob/master/src/virgl_hw.h#L526}{VIRTIO_GPU_CAPSET_VIRGL} -- | |
| the first edition of Virgl (Gallium OpenGL) protocol. | |
| \item \href{https://gitlab.freedesktop.org/virgl/virglrenderer/-/blob/master/src/virgl_hw.h#L550}{VIRTIO_GPU_CAPSET_VIRGL2} -- | |
| the second edition of Virgl (Gallium OpenGL) protocol after the capset fix. | |
| \item \href{https://android.googlesource.com/device/generic/vulkan-cereal/+/refs/heads/master/protocols/}{VIRTIO_GPU_CAPSET_GFXSTREAM} -- | |
| gfxtream's (mostly) autogenerated GLES and Vulkan streaming protocols. | |
| \item \href{https://gitlab.freedesktop.org/olv/venus-protocol}{VIRTIO_GPU_CAPSET_VENUS} -- | |
| Mesa's (mostly) autogenerated Vulkan protocol. | |
| \item \href{https://chromium.googlesource.com/chromiumos/platform/crosvm/+/refs/heads/main/rutabaga_gfx/src/cross_domain/cross_domain_protocol.rs}{VIRTIO_GPU_CAPSET_CROSS_DOMAIN} -- | |
| protocol for display virtualization via Wayland proxying. | |
| \end{itemize*} | |
| \begin{lstlisting} | |
| struct virtio_gpu_get_capset_info { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| le32 capset_index; | |
| le32 padding; | |
| }; | |
| #define VIRTIO_GPU_CAPSET_VIRGL 1 | |
| #define VIRTIO_GPU_CAPSET_VIRGL2 2 | |
| #define VIRTIO_GPU_CAPSET_GFXSTREAM 3 | |
| #define VIRTIO_GPU_CAPSET_VENUS 4 | |
| #define VIRTIO_GPU_CAPSET_CROSS_DOMAIN 5 | |
| struct virtio_gpu_resp_capset_info { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| le32 capset_id; | |
| le32 capset_max_version; | |
| le32 capset_max_size; | |
| le32 padding; | |
| }; | |
| \end{lstlisting} | |
| \item[VIRTIO_GPU_CMD_GET_CAPSET] Gets the capset associated with a | |
| particular \field{capset_id} and \field{capset_version}. Request data is | |
| \field{struct virtio_gpu_get_capset}. Response type is | |
| VIRTIO_GPU_RESP_OK_CAPSET. | |
| \begin{lstlisting} | |
| struct virtio_gpu_get_capset { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| le32 capset_id; | |
| le32 capset_version; | |
| }; | |
| struct virtio_gpu_resp_capset { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| u8 capset_data[]; | |
| }; | |
| \end{lstlisting} | |
| \item[VIRTIO_GPU_CMD_RESOURCE_ASSIGN_UUID] Creates an exported object from | |
| a resource. Request data is \field{struct | |
| virtio_gpu_resource_assign_uuid}. Response type is | |
| VIRTIO_GPU_RESP_OK_RESOURCE_UUID, response data is \field{struct | |
| virtio_gpu_resp_resource_uuid}. Support is optional and negotiated | |
| using the VIRTIO_GPU_F_RESOURCE_UUID feature flag. | |
| \begin{lstlisting} | |
| struct virtio_gpu_resource_assign_uuid { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| le32 resource_id; | |
| le32 padding; | |
| }; | |
| struct virtio_gpu_resp_resource_uuid { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| u8 uuid[16]; | |
| }; | |
| \end{lstlisting} | |
| The response contains a UUID which identifies the exported object created from | |
| the host private resource. Note that if the resource has an attached backing, | |
| modifications made to the host private resource through the exported object by | |
| other devices are not visible in the attached backing until they are transferred | |
| into the backing. | |
| \item[VIRTIO_GPU_CMD_RESOURCE_CREATE_BLOB] Creates a virtio-gpu blob | |
| resource. Request data is \field{struct | |
| virtio_gpu_resource_create_blob}, followed by \field{struct | |
| virtio_gpu_mem_entry} entries. Response type is | |
| VIRTIO_GPU_RESP_OK_NODATA. Support is optional and negotiated | |
| using the VIRTIO_GPU_F_RESOURCE_BLOB feature flag. | |
| \begin{lstlisting} | |
| #define VIRTIO_GPU_BLOB_MEM_GUEST 0x0001 | |
| #define VIRTIO_GPU_BLOB_MEM_HOST3D 0x0002 | |
| #define VIRTIO_GPU_BLOB_MEM_HOST3D_GUEST 0x0003 | |
| #define VIRTIO_GPU_BLOB_FLAG_USE_MAPPABLE 0x0001 | |
| #define VIRTIO_GPU_BLOB_FLAG_USE_SHAREABLE 0x0002 | |
| #define VIRTIO_GPU_BLOB_FLAG_USE_CROSS_DEVICE 0x0004 | |
| struct virtio_gpu_resource_create_blob { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| le32 resource_id; | |
| le32 blob_mem; | |
| le32 blob_flags; | |
| le32 nr_entries; | |
| le64 blob_id; | |
| le64 size; | |
| }; | |
| \end{lstlisting} | |
| A blob resource is a container for: | |
| \begin{itemize*} | |
| \item a guest memory allocation (referred to as a | |
| "guest-only blob resource"). | |
| \item a host memory allocation (referred to as a | |
| "host-only blob resource"). | |
| \item a guest memory and host memory allocation (referred | |
| to as a "default blob resource"). | |
| \end{itemize*} | |
| The memory properties of the blob resource MUST be described by | |
| \field{blob_mem}, which MUST be non-zero. | |
| For default and guest-only blob resources, \field{nr_entries} guest | |
| memory entries may be assigned to the resource. For default blob resources | |
| (i.e, when \field{blob_mem} is VIRTIO_GPU_BLOB_MEM_HOST3D_GUEST), these | |
| memory entries are used as a shadow buffer for the host memory. To | |
| facilitate drivers that support swap-in and swap-out, \field{nr_entries} may | |
| be zero and VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING may be subsequently used. | |
| VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING may be used to unassign memory entries. | |
| \field{blob_mem} can only be VIRTIO_GPU_BLOB_MEM_HOST3D and | |
| VIRTIO_GPU_BLOB_MEM_HOST3D_GUEST if VIRTIO_GPU_F_VIRGL is supported. | |
| VIRTIO_GPU_BLOB_MEM_GUEST is valid regardless whether VIRTIO_GPU_F_VIRGL | |
| is supported or not. | |
| For VIRTIO_GPU_BLOB_MEM_HOST3D and VIRTIO_GPU_BLOB_MEM_HOST3D_GUEST, the | |
| virtio-gpu resource MUST be created from the rendering context local object | |
| identified by the \field{blob_id}. The actual allocation is done via | |
| VIRTIO_GPU_CMD_SUBMIT_3D. | |
| The driver MUST inform the device if the blob resource is used for | |
| memory access, sharing between driver instances and/or sharing with | |
| other devices. This is done via the \field{blob_flags} field. | |
| If VIRTIO_GPU_F_VIRGL is set, both VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D | |
| and VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D may be used to update the | |
| resource. There is no restriction on the image/buffer view the driver | |
| has on the blob resource. | |
| \item[VIRTIO_GPU_CMD_SET_SCANOUT_BLOB] sets scanout parameters for a | |
| blob resource. Request data is | |
| \field{struct virtio_gpu_set_scanout_blob}. Response type is | |
| VIRTIO_GPU_RESP_OK_NODATA. Support is optional and negotiated | |
| using the VIRTIO_GPU_F_RESOURCE_BLOB feature flag. | |
| \begin{lstlisting} | |
| struct virtio_gpu_set_scanout_blob { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| struct virtio_gpu_rect r; | |
| le32 scanout_id; | |
| le32 resource_id; | |
| le32 width; | |
| le32 height; | |
| le32 format; | |
| le32 padding; | |
| le32 strides[4]; | |
| le32 offsets[4]; | |
| }; | |
| \end{lstlisting} | |
| The rectangle \field{r} represents the portion of the blob resource being | |
| displayed. The rest is the metadata associated with the blob resource. The | |
| format MUST be one of \field{enum virtio_gpu_formats}. The format MAY be | |
| compressed with header and data planes. | |
| \end{description} | |
| \subsubsection{Device Operation: controlq (3d)}\label{sec:Device Types / GPU Device / Device Operation / Device Operation: controlq (3d)} | |
| These commands are supported by the device if the VIRTIO_GPU_F_VIRGL | |
| feature flag is set. | |
| \begin{description} | |
| \item[VIRTIO_GPU_CMD_CTX_CREATE] creates a context for submitting an opaque | |
| command stream. Request data is \field{struct virtio_gpu_ctx_create}. | |
| Response type is VIRTIO_GPU_RESP_OK_NODATA. | |
| \begin{lstlisting} | |
| #define VIRTIO_GPU_CONTEXT_INIT_CAPSET_ID_MASK 0x000000ff; | |
| struct virtio_gpu_ctx_create { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| le32 nlen; | |
| le32 context_init; | |
| char debug_name[64]; | |
| }; | |
| \end{lstlisting} | |
| The implementation MUST create a context for the given \field{ctx_id} in | |
| the \field{hdr}. For debugging purposes, a \field{debug_name} and it's | |
| length \field{nlen} is provided by the driver. If | |
| VIRTIO_GPU_F_CONTEXT_INIT is supported, then lower 8 bits of | |
| \field{context_init} MAY contain the \field{capset_id} associated with | |
| context. In that case, then the device MUST create a context that can | |
| handle the specified command stream. | |
| If the lower 8-bits of the \field{context_init} are zero, then the type of | |
| the context is determined by the device. | |
| \item[VIRTIO_GPU_CMD_CTX_DESTROY] | |
| \item[VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE] | |
| \item[VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE] | |
| Manage virtio-gpu 3d contexts. | |
| \item[VIRTIO_GPU_CMD_RESOURCE_CREATE_3D] | |
| Create virtio-gpu 3d resources. | |
| \item[VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D] | |
| \item[VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D] | |
| Transfer data from and to virtio-gpu 3d resources. | |
| \item[VIRTIO_GPU_CMD_SUBMIT_3D] | |
| Submit an opaque command stream. The type of the command stream is | |
| determined when creating a context. | |
| \item[VIRTIO_GPU_CMD_RESOURCE_MAP_BLOB] maps a host-only | |
| blob resource into an offset in the host visible memory region. Request | |
| data is \field{struct virtio_gpu_resource_map_blob}. The driver MUST | |
| not map a blob resource that is already mapped. Response type is | |
| VIRTIO_GPU_RESP_OK_MAP_INFO. Support is optional and negotiated | |
| using the VIRTIO_GPU_F_RESOURCE_BLOB feature flag and checking for | |
| the presence of the host visible memory region. | |
| \begin{lstlisting} | |
| struct virtio_gpu_resource_map_blob { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| le32 resource_id; | |
| le32 padding; | |
| le64 offset; | |
| }; | |
| #define VIRTIO_GPU_MAP_CACHE_MASK 0x0f | |
| #define VIRTIO_GPU_MAP_CACHE_NONE 0x00 | |
| #define VIRTIO_GPU_MAP_CACHE_CACHED 0x01 | |
| #define VIRTIO_GPU_MAP_CACHE_UNCACHED 0x02 | |
| #define VIRTIO_GPU_MAP_CACHE_WC 0x03 | |
| struct virtio_gpu_resp_map_info { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| u32 map_info; | |
| u32 padding; | |
| }; | |
| \end{lstlisting} | |
| \item[VIRTIO_GPU_CMD_RESOURCE_UNMAP_BLOB] unmaps a | |
| host-only blob resource from the host visible memory region. Request data | |
| is \field{struct virtio_gpu_resource_unmap_blob}. Response type is | |
| VIRTIO_GPU_RESP_OK_NODATA. Support is optional and negotiated | |
| using the VIRTIO_GPU_F_RESOURCE_BLOB feature flag and checking for | |
| the presence of the host visible memory region. | |
| \begin{lstlisting} | |
| struct virtio_gpu_resource_unmap_blob { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| le32 resource_id; | |
| le32 padding; | |
| }; | |
| \end{lstlisting} | |
| \end{description} | |
| \subsubsection{Device Operation: cursorq}\label{sec:Device Types / GPU Device / Device Operation / Device Operation: cursorq} | |
| Both cursorq commands use the same command struct. | |
| \begin{lstlisting} | |
| struct virtio_gpu_cursor_pos { | |
| le32 scanout_id; | |
| le32 x; | |
| le32 y; | |
| le32 padding; | |
| }; | |
| struct virtio_gpu_update_cursor { | |
| struct virtio_gpu_ctrl_hdr hdr; | |
| struct virtio_gpu_cursor_pos pos; | |
| le32 resource_id; | |
| le32 hot_x; | |
| le32 hot_y; | |
| le32 padding; | |
| }; | |
| \end{lstlisting} | |
| \begin{description} | |
| \item[VIRTIO_GPU_CMD_UPDATE_CURSOR] | |
| Update cursor. | |
| Request data is \field{struct virtio_gpu_update_cursor}. | |
| Response type is VIRTIO_GPU_RESP_OK_NODATA. | |
| Full cursor update. Cursor will be loaded from the specified | |
| \field{resource_id} and will be moved to \field{pos}. The driver must | |
| transfer the cursor into the resource beforehand (using control queue | |
| commands) and make sure the commands to fill the resource are actually | |
| processed (using fencing). | |
| \item[VIRTIO_GPU_CMD_MOVE_CURSOR] | |
| Move cursor. | |
| Request data is \field{struct virtio_gpu_update_cursor}. | |
| Response type is VIRTIO_GPU_RESP_OK_NODATA. | |
| Move cursor to the place specified in \field{pos}. The other fields | |
| are not used and will be ignored by the device. | |
| \end{description} | |
| \subsection{VGA Compatibility}\label{sec:Device Types / GPU Device / VGA Compatibility} | |
| Applies to Virtio Over PCI only. The GPU device can come with and | |
| without VGA compatibility. The PCI class should be DISPLAY_VGA if VGA | |
| compatibility is present and DISPLAY_OTHER otherwise. | |
| VGA compatibility: PCI region 0 has the linear framebuffer, standard | |
| vga registers are present. Configuring a scanout | |
| (VIRTIO_GPU_CMD_SET_SCANOUT) switches the device from vga | |
| compatibility mode into native virtio mode. A reset switches it back | |
| into vga compatibility mode. | |
| Note: qemu implementation also provides bochs dispi interface io ports | |
| and mmio bar at pci region 1 and is therefore fully compatible with | |
| the qemu stdvga (see \href{https://git.qemu-project.org/?p=qemu.git;a=blob;f=docs/specs/standard-vga.txt;hb=HEAD}{docs/specs/standard-vga.txt} in the qemu source tree). |