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// GameMetadataViewController.h
// RPG Kit
// Created by Philip Regan on 4/16/12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
The Game Metadata View Controller provides an interface for editing the relevant
content for a given game (universe in the data store). The architecture for this
class is the standard for all component editors within the app.
#import <UIKit/UIKit.h>
#import "OCStrings.h"
#import "OCGameDataController.h"
@interface GameMetadataViewController : UIViewController <UITextViewDelegate, UITextFieldDelegate, UIScrollViewDelegate, UINavigationControllerDelegate, UINavigationBarDelegate>
#pragma mark - Game Data
@property (strong, nonatomic, readwrite) OCGameDataController *gameDataController;
#pragma mark - Interface elements
@property (strong, nonatomic) IBOutlet UIScrollView *scrollView;
@property (weak, nonatomic) IBOutlet UITextField *titleField;
@property (weak, nonatomic) IBOutlet UITextView *introTextView;
@property (weak, nonatomic) IBOutlet UITextField *monetaryUnitField;
@property (weak, nonatomic) IBOutlet UITextField *temporalUnitField;