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Hi @lganzzzo,
I'm working on the iOS app version of the Android app that @dmcamens-legrand discussed with you recently. The oat++ library is working well on Android now, and I'm trying to make it work on iOS as well.
Sadly, the even though the thread_local keyword was added to Xcode 8, it won't compile to devices running iOS 8 or earlier, even in the current version (Xcode 10).
Do you have any ideas for how to use this library without using the thread_local storage functionality from C++11?
Thank you!
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