Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

New version Cocos2d-x implement #551

Closed
namkazt opened this issue Mar 12, 2016 · 8 comments

Comments

Projects
None yet
5 participants
@namkazt
Copy link

commented Mar 12, 2016

Hi,

i just rewrote a new version with fix and improve from C0i version.

Features:
Programable pipline
Add ImageButton create with SpriteFrameCached
Add Toggle state for ImageButton
Fix Cocos2d-x Implement
Auto add ImGUI layer on top whenever create or change Scene

Link: https://github.com/namkazt/cocos2d-x-ImGui

@tangyiyang

This comment has been minimized.

Copy link

commented Mar 18, 2016

this is cool

@ocornut

This comment has been minimized.

Copy link
Owner

commented Mar 21, 2016

Thanks!
It would be nice if you organized this as an Example application following exactly the same standard of all other folders under examples/

Right now I cannot do anything with this code.

@yinjimmy

This comment has been minimized.

Copy link
Contributor

commented Mar 22, 2016

Would you like to send a pr to https://github.com/c0i/imguix ?

@ocornut

This comment has been minimized.

Copy link
Owner

commented Mar 22, 2016

It would be more useful to make a PR for imgui if one of you would be willing to follow the structure or other imgui examples :)

@namkazt

This comment has been minimized.

Copy link
Author

commented Mar 22, 2016

yeah, i will prepare if have some time.

  •         Best Regards.Mr. Nam NguyễnPhone No. : 012.9595.8685*
    

Skype Account : nam.kazt

2016-03-22 15:08 GMT+07:00 omar notifications@github.com:

It would be more useful to make a PR for imgui if one of you would be
willing to follow the structure or other imgui examples :)


You are receiving this because you authored the thread.
Reply to this email directly or view it on GitHub
#551 (comment)

@ocornut

This comment has been minimized.

Copy link
Owner

commented Jun 11, 2018

Closing this as dropped/outdated.
Please refer to the new examples/ design if someone wants to resurrect this into a standalone imgui_impl_cocos2dx.cpp binding.

@ocornut ocornut closed this Jun 11, 2018

@Mjarkiew

This comment has been minimized.

Copy link

commented May 18, 2019

Hey, it seems like I was able to resurrect this, at least I've migrated it to OpenGL 3 using provided examples and it seems to be working fine, I've added a demo here:

https://github.com/Mjarkiew/cocos2dx-imgui

@yinjimmy

This comment has been minimized.

Copy link
Contributor

commented May 19, 2019

OK, I'll check your code and update https://github.com/c0i/imguix .

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
You can’t perform that action at this time.