recreating the past class at SFPC for fall 2017
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animationConcepts added new examples Oct 5, 2017
animationConcepts2 added new examples Oct 5, 2017
fboAndMesh fbo and mesh example Nov 6, 2017
font3d type examples Oct 9, 2017
font3dCamera type examples Oct 9, 2017
fontPaths examples from class Oct 23, 2017
guiExample added new examples Oct 5, 2017
imageAverage examples from class Oct 23, 2017
interuptionsRecreation code Sep 18, 2017
introToRandom code Sep 18, 2017
introToSin new code Sep 25, 2017
introToSin2 new code Sep 25, 2017
introToSin3 new code Sep 25, 2017
introToSin4 new code Sep 25, 2017
introToSin5 new code Sep 25, 2017
introToSin6 new code Sep 25, 2017
lissajousTest -- Oct 5, 2017
loadInFont type examples Oct 9, 2017
noiseDrawing code Sep 18, 2017
pixelLoading pixels Oct 16, 2017
pixelSynthesize pixels Oct 16, 2017
polylineExample type examples Oct 9, 2017
randomDrawing code Sep 18, 2017
textRain examples from class Oct 23, 2017
.gitignore ignore Sep 18, 2017
README.md Update README.md Sep 18, 2017

README.md

recreatingThePast_fall17

recreating the past class at SFPC for fall 2017

Each week, we take a look at a different famous media artworks that have been made in code (or computationally driven) and recreate them from scratch, discussing the algorithmic approaches and tools, as well as poetic underpinnings. By recreating these works, we can investigate also what modern tools and approaches have to offer. We will also look at broader examples about what the artwork teaches us about code and algorithmic approaches. For example, seminal works like Camille Utterback and Romy Achituv's "Text Rain" can be used as a starting point for discussing computer vision based interaction. The class takes inspiration from the re:code project.

We will also be exploring the history of media art practice. Reading will be assigned from:

  • When the Machine Made Art The Troubled History of Computer Art
  • 10 Print

Students will be encouraged through this class to begin a practice of generative visual sketching in whatever framework they feel comfortable in. Class examples will be prepared in openFrameworks.

Here's a general break down of the 8 weeks (might be rearranged based on interests):

  • LINES and DRAWING: Vera Molnar / Collette and Charles Bangert
  • ANGLES: John & James Whitney / LIA
  • REPETITION AND COMPUTATIONAL DESIGN: John Maeda / Muriel Cooper
  • PATTERN: Bridgette Riley
  • PIXELS: Ken Knowlton
  • IMAGES: Jason Salavon / Nancy Burson.
  • GLITCH / DEFORMATION: Rosa Menkman / Vesulkas
  • MOVING IMAGE: Utterback and Achituv