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RF Compatibility - WS Templates #3204
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first pass, just reading the diff so far
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Suggestions
A3A/addons/core/Templates/Templates/Vanilla/Vanilla_AI_NATO_Tropical.sqf
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A3A/addons/core/Templates/Templates/Vanilla/Vanilla_AI_NATO_Temperate.sqf
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Moved helicopters, updated to unstable, changed a few colors, added custom classes
A3A/addons/core/Templates/Templates/Vanilla/Vanilla_Vehicle_Attributes.sqf
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Several issues :(
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two missing semi colons, and an annoying casing validation failure
A3A/addons/core/Templates/Templates/Vanilla/Vanilla_Reb_Vehicle_Attributes.sqf
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Annnd i can't approve it yet :(
A3A/addons/core/Templates/Templates/Vanilla/Vanilla_AI_NATO_Arid.sqf
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cannot approve yet.
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Approved
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lgtm
What type of PR is this.
What have you changed and why?
Information:
Added RF compatibility to the WS templates, as well as adding pickups to the militia vehicle pool for most factions.
Switched the SF marksmen to using the big suppressor for their 12.7mm rifle.
Several known bugs right now, but since the RPT has no errors I'm throwing this up now for a preliminary review.
Please verify the following and ensure all checks are completed.
Is further testing or are further changes required?
How can the changes be tested?
Known bugs:
Military vehicles will take on civilian colors sometimes when bought.
Notes: