Game for github game off 2018
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EcoFighter Final changes before submitting Dec 1, 2018
images forgot adding banner Dec 1, 2018
old change to HybridBot Nov 11, 2018
source_files I think we are done Dec 1, 2018
.gitignore adding gitignore Nov 18, 2018 Last commit before making the github game off tag Dec 1, 2018
LICENSE Initial commit Nov 4, 2018 Final changes before submitting Dec 1, 2018

The logo!

Theme for Github Game Off this year is Hybrid


You can download the latest version of the game from it's page

If you liked the game, vote for us!

Theme interpretation

Player is a hybrid (organic brain + mechnical body) icosphere running on hybrid fuel (solar + charcoal) in a hybrid universe (low poly and voxel characters).

The game itself is a hybrid between a shooter and a management game. You've to keep pollution low and kill the enemy before time runs out!

Gameplay Video

EcoFighter Gameplay

How to play

Corporate greed has run the world to the brink of environmental collapse! You have to protect the rest of us from certain doom by keeping pollution low and killing the enemy!


Typical third person controller with mouse and arrow/WASD keys

Left click to shoot laser, Right click to throw seeds.


All code is under Unlicense, all art, assets and music is under Creative Commons Attribution v4.0 International.

Simply put, we've made everything for this game ourselves, you don't need to worry about people knocking at your door asking for their cut. :)

Old todos (click to expand)


  • Decide game theme

  • Make player and enemy movement

  • Add the concept of recharging during the day

  • Make low-poly terrain

  • Make factory prefabs

  • Make seed planting and bush growth

  • Add shooting logic

  • Add area of effect for enemy draining health

  • Add bush and factory pollution logic

  • Plan HUD

  • Plan Game music

  • Plan intro and onboarding

  • Add Start Menu, Pause menu, Game over scene

  • Plan more details and animations based on time left.

  • Flesh out the page

  • Submit!

Possible future directions (post Game Off)

  • Add more management sim elements, work out the builder/management + third person shooter hybrid idea.
  • Add a king of the hill mode where a factory or a bush would determine the winner by the end of some time.