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Releases: ogam/divinity_fling_visualizer

v0.2.0

21 Apr 21:19
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Cheese update

Added dos1
Games are no longer hardcoded, as long as game_signatures.txt and game_addresses.txt has the process and game it would be able to look up any newer data/GAME/LEVEL path for any mapping meta data.
Renamed all images to include game prefixes such as bg3_, dos1_, dos2_

v0.1.2

15 Apr 18:49
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Added bg3 patch 8 node fling signature change

v0.1.1

25 Mar 19:19
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Fixed detecting game's minor build version, this caused some game versions to fail to look up proper addresses as well as causing signature scanner to fail

v0.1.0

13 Sep 08:24
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  • Added support for dos2

  • visualizer will automatically switch between dos2 or bg3, whichever game is currently active

  • added option to select which game to display in settings, dos1 (not yet mapped out), dos2, bg3

  • on map tab, added option to focus on world position and sample point by right clicking

  • on map tab, after selecting a recorded fling position then clicking focus it will now focus on the recorded fling position instead of a filter box

  • file directory, main game paths have changed to now be data/GAME/levels/*.txt, where GAME will determine which game world to display on the map tab

  • bg3
    -> added end of game dev room

v0.0.5

17 Feb 09:04
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v0.0.5 Pre-release
Pre-release

Fixed signature scan crashing when failing to find signatures.
Added signature info versioning to support signature changes in future game versions.
Updated discord and speedrun.com urls

v0.0.4a

11 Feb 17:02
7d0751b
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v0.0.4a Pre-release
Pre-release

Fixed crash when no images or meta data is available causing hashmaps to not be initialized
Fixed tooltips not showing up when hovering over points in node window
Updated build to actually copy over game_addresses.txt and game_signatures.txt

v0.0.4

05 Feb 03:11
5babce0
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v0.0.4 Pre-release
Pre-release

Added signature scanner so future patched versions doesn't need to have updated addresses,