Missing crashes with ubersetzung (and later) versions of game.exe (Spoiler Alert!) #470
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Comment author: @bob-the-hamster After playing Missing for quite some time, I got the following error when going through a door... although it was the second time I had gone through there (I went past that point previously, but accidentally closed the program and had to restore from my save) Aborting due to runtime error 2 (file not found) at line 2111 of allmodex.bas::ISDIR() Although I can't tell if this is the same crash Meatballsub saw, since isdir() is one of those functions that is *totally* different on Linux than it is on Windows. |
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Comment author: @bob-the-hamster Playing further, I got the following crash an instant after looking into the hole I bashed in the floor. I saw the corpse for an instant before it crashed (scary as hell, this game is good!) [Thread -1224627312 (LWP 23020) exited] Aborting due to runtime error 6 (out of bounds array access) at line 494 of music_sdl.bas::LOADSOUND() Program exited with code 06. I happened to be runing in gdb, but for some reason there was no backtrace. (gdb) bt |
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Comment author: @rversteegen Make sure you are looking at the right thread? Type "info threads" and "thread #" (I think). |
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Comment author: @bob-the-hamster Created attachment 125 Here is a debug build of the ubersetzung version of game.exe and custom.exe. There are some instructions for using them on the wiki here: http://gilgamesh.hamsterrepublic.com/wiki/ohrrpgce/index.php?title=GDB_on_Windows
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Comment author: @bob-the-hamster I am curious if this crash could have maybe had something to do with the bug in the upgrade code which I fixed for bug bz#482 If someone could play through Missing with tomorrow's nightly build, that would be awesome. |
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Comment author: @bob-the-hamster This may be fixed already, I would like it re-tested before Voxhumana |
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Comment author: @bob-the-hamster Has anybody tried to play through Missing using the Werewaffle release? |
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Comment author: @bob-the-hamster Can somebody retest this one? The chances are very good that TeeEmCee just fixed it, so the current nightly build should be able to play Missing to completion without crashes. |
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Comment author: @rversteegen
Bug bz#717 is definitely unrelated, but it would be nice to have people test anyway I never looked at this bug. I still plan to get around to it ... some year. |
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Comment author: @bob-the-hamster TheCube saw a crash with the latest nightly build:
The g_debug.txt file contained: [code] And the NPC reference -8 error was repeated 326 times. |
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Comment author: @rversteegen
Hey! That looks just like the bug I fixed in r5106 (b154c6a)! However, there are lots of other crashes described in this bug report :( |
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Comment author: @bob-the-hamster I wouldn't be surprised if a few of the crashes with Missing were actually bug bz#797 |
[bz#470]
Meatballsub reports:
From: @bob-the-hamster
Reported version: 20070921 Ubersetzung
Blocker for: bz#517
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