gfx_directx runs much too slow on some computers (Mystic's) #869
Comments
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Comment author: @bob-the-hamster Mystic wrote:
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Comment author: Jay Tennant <hierandel8_public> Wait, is this an input issue? Or just a failure to run altogether? If failure to run, what graphics card? What driver version (if that can be obtained)? Is it on a non-primary display (cloned displays are ok)? Does it crash? |
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Comment author: Jay Tennant <hierandel8_public> And, if it isn't crashed, can he still run the Options dialog? |
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Comment author: @bob-the-hamster Okay, Mystic provided more information, and I have adjusted the description of this bug accordingly. Mystic wrote:
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Comment author: Jay Tennant <hierandel8_public> Are there certain actions that consistently produce these results? Or does it just happen over time? I'll write up a test program in the next 3 days to run with the gfx_directx.dll. |
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Comment author: @bob-the-hamster I just realized that I filed this bug twice. Sorry for not paying attention to what I am doing! :) *** This bug has been marked as a duplicate of bug bz#858 *** |
[bz#869]
Mystic reports:
Mystic cannot run at all using the default backend gfx_directx, and he has to use -gfx sdl
(collecting more information...)
From: @bob-the-hamster
Reported version: 20110506 Zenzizenzic
Operating system: Windows
Duplicates: bz#858
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