Skip to content
No description, website, or topics provided.
C++ C Lua
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
Sources
game
.gitignore
ARX_PUBLIC_LICENSE.txt
ARX_SOURCES_README.txt
README-SDL.txt
README.txt

README.txt

Currently Unnamed Arx Fatalis Source Project

This is an attempt to port Arx Fatalis to other platforms (i.e. Linux, Mac OS
X).  The current set of goals are as follows:

- Use Premake to generate build files for easier cross-platform development.
- Implement an OpenGL renderer (preferably keeping the Direct3D 7 renderer
  intact).
- Port remaining Windows-specific code over to a platform independent layer and
  implement for other platforms as appropriate.
- ???
- Sandwiches.

Development is currently being done on Windows until the OpenGL renderer is
implemented, after which it will switch over to Linux.  I don't have access to
a computer running OS X, so assistance will be appreciated once that point is
reached.

Since current versions of the DirectX SDK do not include support for creating
Direct3D 7 apps, an older copy of the SDK is currently needed for building on
Windows.  A copy can be acquired from
http://bcb-tools.com/Downloads.htm#DirectX7.  The Premake script is configured
to look for the SDK includes and libraries in a "DX" subdirectory of "Sources".

- Ted Cipicchio <ted@thereisnospork.com>
You can’t perform that action at this time.