Hide content and notifications from this user.
Contact Support about this user's behavior.
Plugin for Godot Engine to import Tiled Map Editor tilemaps and tilesets
XPiratez Research Tree Viewer
POC language extension via Roslyn syntax rewriter
misc files of mine
Interested in a low-level, make(1)-based build setup for your TI msp430 project?
Godot Engine – Multi-platform 2D and 3D game engine
An Emacs major mode for GDScript
Behavior Tree implementation for the Godot Engine as an addon in pure GDScript
A simple importer for Tiled maps.
A community-driven Emacs distribution - The best editor is neither Emacs nor Vim, it's Emacs *and* Vim!
Rust bindings to SpiderMonkey
A high-performance, bindless graphics API for Rust.
A tetromino game on the msp430. This is a demo with no monetization strategy. Just for kicks.
A simple bot for the Predicate crowd.
ux layer, companion to p2d
A tile-based, 2D graphics library for rust + sdl2
SDL2 bindings for Rust
Rust Web Socket Library
Rust bindings for sdl2_image
Simple scheme implementation in Rust
a safe, concurrent, practical language
patch to get mayday tileset into your current Dwarf Fortress folder. works on linux and mac, and windows with cygwin. In theory, it should also work with future releases.
An incomplete Rust pretty printer
Conventions, principles, patterns, and best practices for Rust code
A Window Manager Toolkit for Guile Scheme
Slide deck intro presentation about the Rust programming language