From 7ae8f9b887950f0e52ed85a9589b6ea6b1d6559b Mon Sep 17 00:00:00 2001 From: "dotnet-maestro[bot]" Date: Tue, 9 Feb 2021 13:02:34 +0000 Subject: [PATCH] Update dependencies from https://github.com/dotnet/arcade build 20210205.12 Microsoft.DotNet.Arcade.Sdk From Version 6.0.0-beta.20630.2 -> To Version 6.0.0-beta.21105.12 --- eng/Version.Details.xml | 4 ++-- eng/common/tools.ps1 | 27 ++++++++++++++++++++------- eng/common/tools.sh | 23 ++++++++++++++++++----- global.json | 2 +- 4 files changed, 41 insertions(+), 15 deletions(-) diff --git a/eng/Version.Details.xml b/eng/Version.Details.xml index 0955822f8b..b1aed568e3 100644 --- a/eng/Version.Details.xml +++ b/eng/Version.Details.xml @@ -3,9 +3,9 @@ - + https://github.com/dotnet/arcade - fc83e59329203724d4a63c4f6c843be62983a35e + 938b3e8b4edcd96ca0f0cbbae63c87b3f51f7afe diff --git a/eng/common/tools.ps1 b/eng/common/tools.ps1 index 10e98593e0..572da3b9f1 100644 --- a/eng/common/tools.ps1 +++ b/eng/common/tools.ps1 @@ -508,7 +508,7 @@ function InitializeBuildTool() { ExitWithExitCode 1 } $dotnetPath = Join-Path $dotnetRoot (GetExecutableFileName 'dotnet') - $buildTool = @{ Path = $dotnetPath; Command = 'msbuild'; Tool = 'dotnet'; Framework = 'netcoreapp2.1' } + $buildTool = @{ Path = $dotnetPath; Command = 'msbuild'; Tool = 'dotnet'; Framework = 'netcoreapp3.1' } } elseif ($msbuildEngine -eq "vs") { try { $msbuildPath = InitializeVisualStudioMSBuild -install:$restore @@ -644,13 +644,26 @@ function MSBuild() { } $toolsetBuildProject = InitializeToolset - $path = Split-Path -parent $toolsetBuildProject - $path = Join-Path $path (Join-Path $buildTool.Framework 'Microsoft.DotNet.ArcadeLogging.dll') - if (-not (Test-Path $path)) { - $path = Split-Path -parent $toolsetBuildProject - $path = Join-Path $path (Join-Path $buildTool.Framework 'Microsoft.DotNet.Arcade.Sdk.dll') + $basePath = Split-Path -parent $toolsetBuildProject + $possiblePaths = @( + # new scripts need to work with old packages, so we need to look for the old names/versions + (Join-Path $basePath (Join-Path $buildTool.Framework 'Microsoft.DotNet.ArcadeLogging.dll')), + (Join-Path $basePath (Join-Path $buildTool.Framework 'Microsoft.DotNet.Arcade.Sdk.dll')), + (Join-Path $basePath (Join-Path netcoreapp2.1 'Microsoft.DotNet.ArcadeLogging.dll')), + (Join-Path $basePath (Join-Path netcoreapp2.1 'Microsoft.DotNet.Arcade.Sdk.dll')) + ) + $selectedPath = $null + foreach ($path in $possiblePaths) { + if (Test-Path $path -PathType Leaf) { + $selectedPath = $path + break + } + } + if (-not $selectedPath) { + Write-PipelineTelemetryError -Category 'Build' -Message 'Unable to find arcade sdk logger assembly.' + ExitWithExitCode 1 } - $args += "/logger:$path" + $args += "/logger:$selectedPath" } MSBuild-Core @args diff --git a/eng/common/tools.sh b/eng/common/tools.sh index 0920f5965b..9019b7f5cc 100644 --- a/eng/common/tools.sh +++ b/eng/common/tools.sh @@ -307,7 +307,7 @@ function InitializeBuildTool { # return values _InitializeBuildTool="$_InitializeDotNetCli/dotnet" _InitializeBuildToolCommand="msbuild" - _InitializeBuildToolFramework="netcoreapp2.1" + _InitializeBuildToolFramework="netcoreapp3.1" } # Set RestoreNoCache as a workaround for https://github.com/NuGet/Home/issues/3116 @@ -414,11 +414,24 @@ function MSBuild { fi local toolset_dir="${_InitializeToolset%/*}" - local logger_path="$toolset_dir/$_InitializeBuildToolFramework/Microsoft.DotNet.ArcadeLogging.dll" - if [[ ! -f $logger_path ]]; then - logger_path="$toolset_dir/$_InitializeBuildToolFramework/Microsoft.DotNet.Arcade.Sdk.dll" + # new scripts need to work with old packages, so we need to look for the old names/versions + local selectedPath= + local possiblePaths=() + possiblePaths+=( "$toolset_dir/$_InitializeBuildToolFramework/Microsoft.DotNet.ArcadeLogging.dll" ) + possiblePaths+=( "$toolset_dir/$_InitializeBuildToolFramework/Microsoft.DotNet.Arcade.Sdk.dll" ) + possiblePaths+=( "$toolset_dir/netcoreapp2.1/Microsoft.DotNet.ArcadeLogging.dll" ) + possiblePaths+=( "$toolset_dir/netcoreapp2.1/Microsoft.DotNet.Arcade.Sdk.dll" ) + for path in "${possiblePaths[@]}"; do + if [[ -f $path ]]; then + selectedPath=$path + break + fi + done + if [[ -z "$selectedPath" ]]; then + Write-PipelineTelemetryError -category 'Build' "Unable to find arcade sdk logger assembly." + ExitWithExitCode 1 fi - args=( "${args[@]}" "-logger:$logger_path" ) + args+=( "-logger:$selectedPath" ) fi MSBuild-Core ${args[@]} diff --git a/global.json b/global.json index e202b86750..a4eb412004 100644 --- a/global.json +++ b/global.json @@ -3,6 +3,6 @@ "dotnet": "5.0.100" }, "msbuild-sdks": { - "Microsoft.DotNet.Arcade.Sdk": "6.0.0-beta.21105.5" + "Microsoft.DotNet.Arcade.Sdk": "6.0.0-beta.21105.12" } }