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A silly little transpiler/assembler for SHENZHEN I/O, a rad programming game by Zachtronics.
A simple Finite State Machine library in Rust, define a couple of enums, construct a machine, define some transition behaviours and voila!
A silly distributed MIDI player nobody asked for or needed!
assembler/virtual machine for the "machine" in the game Human Resource Machine, with next steps including a simple compiler to make writing solutions easier
Quadrocopter firmware source code written for my Final Year Project - taking place from January 2013 to around May 2013.
Just a quick test program to prototype an idea I had for an interactive 'arty' installation involving coloured lights that sense when they are stepped on and react.