API documentation

Bastian Eicher edited this page Jul 6, 2016 · 2 revisions
  • OmegaEngine API documents the public interface provided by the engine, including the OmegaGUI toolkit. Intended for developers building apps with the engine.
  • AlphaFramework API documents the public interface provided by the framework, including the AlphaEditor. Intended for developers building games with the framework.
  • Frame of Reference Game API documents the internal structure of the game. Intended as a sample/reference for developers working on other game.
  • NanoByte.Common (shared library) provides utility classes, interfaces, controls, etc. with an emphasis on OS integration and task progress UIs.

The easiest way to get these libraries is to use our NuGet packages.

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