License

Bastian Eicher edited this page Apr 21, 2015 · 2 revisions

Licenses for individual components:

In layman's terms this means:

  • You can use the engine to build your own game (free or commercial) without having to release your game's source code.
  • You can add new code files to the engine itself without having to release them.
  • If you modify existing code files of engine itself you will have to share those changes.
  • You can modify the GUI and sample code without having to share those changes.
  • You can modify the Common library and use it in other projects without having to release those changes.
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