How Do I Beat...
This is a repository for Alvin Lin and Alvis Wong's web application for the
Riot Games API Challenge of 2016.
Since this year's theme is champion mastery, this web app allows you to query a
user to determine their mastery. It will approximate your likelihood of beating
the player given their champion history, mastery, and overall experience with
the role. It will also take into account the current matchup if the player
is in game.
Hosted at howdoibeat.sytes.net
Virtual Environment and Dependency Setup
virtualenv env . ./activate pip install -r requirements.txt
You will need to set the environment variable RIOT_API_KEY to your Riot Games API key. Example Bash script:
#!/bin/bash export RIOT_API_KEY="your_key_here"
Itemify isn't endorsed by Riot Games and doesn't reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc. We do not own any of the image assets used in this website.
Copyright © Alvin Lin & Alvis Wong 2016
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sub license, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.