The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects.
You only need the one file - olcPixelGameEngine.h - included in your project!
Provides a fast, richly featured, cross platform pixel drawing and user interface framework for
- The development of games
- Visualisation of algorithms
- Prototyping and experimentation
olcPixelGameEngine is easily extended! for example:
- 2D Affine transforms
- 3D Software renderer
- Controller input
- Hardware interfaces
olcPixelGameEngine is easy to port! Runs on:
- Windows (all)
- Linux / Raspberry Pi / ChromeOS
- MacOS (coming soon to official, but already available in "Contributors")
- PSP & Switch (Not supported by OneLoneCoder)
olcPixelGameEngine has been reimplemented in other languages!
olcPixelGameEngine is actively maintained and developed!
olcPixelGameEngine is used by 100s, if not 1000s of programmers at all levels of ability!
Copyright 2018, 2019, 2020 OneLoneCoder.com
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
Redistributions or derivations of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
Redistributions or derivative works in binary form must reproduce the above copyright notice. This list of conditions and the following disclaimer must be reproduced in the documentation and/or other materials provided with the distribution.
Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.