Switch branches/tags
Commits on Mar 23, 2016
  1. readme update for 1.5

    new dependencies: wxgtk-3.0 and wxsvg
    committed Mar 23, 2016
  2. ppa build files for 1.5

    committed Mar 23, 2016
  3. Support svg icons via wxsvg

    Internally, wxwidgets and thus simdock still just uses
    bitmaps. Support for svg is added by enabling the
    launcherDialog to show .svg files, then passing them to
    simimage where wxsvg converts them into a bitmap
    committed Mar 23, 2016
  4. Make it easier to middle click without moving

    Also fixes a bug that prevented multiple middle clicks opening
    multiple apps without leaving and entering an icon
    committed Mar 23, 2016
Commits on Mar 22, 2016
Commits on Mar 18, 2016
  1. describe features and ebuild

    committed Mar 18, 2016
Commits on Mar 15, 2016
  1. make it compile with wxWidget 3.0

    committed Mar 15, 2016
Commits on Dec 8, 2014
Commits on Nov 13, 2014
  1. fix black background when starting a program

    see cc6ee86 for background
    committed Nov 13, 2014
  2. Fix flicker on hover

    After an update to the newest X with mesa drivers (radeon), simdock started to flicker. Turns out this was caused by changing icons y-variable always by zoomChange, even when reducing the change for width and height in the last steps to not step over, thus replacing the icon a bit (stepping over the paintarea?). It's unclear to me why this lead to flicker now.
    committed Nov 13, 2014
Commits on Oct 2, 2014
  1. sync makefile with local one (pipe, O2)

    Launchpad builds simdock for the ppa in a way that makes it crash when clicking on an icon. First try to minimize differences
    committed Oct 2, 2014
Commits on Sep 17, 2014
Commits on Sep 9, 2014
  1. minor format cleanup

    committed Sep 9, 2014
  2. imrpove animator

    allow all animation speeds and undo efa4d9e because reacting immediately to icon leave leads to flicker
    committed Sep 9, 2014
  3. add real drag barrier

    committed Sep 9, 2014
  4. hide dragged icon after clicking

    committed Sep 9, 2014
Commits on Aug 20, 2014
  1. immediate position icons, fix size calc

    Some edges of the new animation approach were missing
    committed Aug 20, 2014
Commits on Jul 3, 2014
  1. New Animation Engine approach

    Prevent the horizontal wobblyness. Part 1, still needs to be combined with the zoom-function and to fully replace the old approach
    committed Jul 3, 2014
Commits on Jun 11, 2014
  1. Readme: link PPA

    committed Jun 11, 2014
  2. Try to smoothen horizontal animation

    This only works sometimes, but does not seem to make it worse. The whole animation/position/size flow should be rewritten
    committed Jun 11, 2014
Commits on Jun 8, 2014
  1. Make clicks also count while moving

    The drag-detection was too instant. This is a workaround, a better way would be to activate dragging after the mousepointer is moved more than a delta while holding the left mouse button. But till then, this helps.
    committed Jun 8, 2014
  2. Use Auto-doubled Buffer

    committed Jun 8, 2014
Commits on Jun 1, 2014
  1. Smoother animations

    Instead of using the mouse events for the zoom animation, start a timer and control the animation in there. Makes the animation much nicer, but costs more cpu. TODO1: Remove old settings (distance) or restore old animation method as an option TODO2: Add settings to control animation smoothness
    committed Jun 1, 2014
Commits on May 17, 2014
  1. Minor: prepare debug

    committed May 17, 2014
  2. Show PPA in Readme

    committed May 17, 2014