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Added code for RippleDetector

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1 parent eea8538 commit 0442d90fc1124734959cd6b90fabf813019b8102 jsiegle committed Dec 5, 2012
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@@ -63,6 +63,7 @@ OBJECTS := \
$(OBJDIR)/RootFinder_239a995f.o \
$(OBJDIR)/State_22979684.o \
$(OBJDIR)/AudioComponent_521bd9c9.o \
+ $(OBJDIR)/RippleDetector_93430f45.o \
$(OBJDIR)/ReferenceNode_519d3b68.o \
$(OBJDIR)/PhaseDetector_7193f7dc.o \
$(OBJDIR)/AudioResamplingNode_3dbffa2d.o \
@@ -261,6 +262,11 @@ $(OBJDIR)/AudioComponent_521bd9c9.o: ../../Source/Audio/AudioComponent.cpp
@echo "Compiling AudioComponent.cpp"
@$(CXX) $(CXXFLAGS) -o "$@" -c "$<"
+$(OBJDIR)/RippleDetector_93430f45.o: ../../Source/Processors/RippleDetector.cpp
+ -@mkdir -p $(OBJDIR)
+ @echo "Compiling RippleDetector.cpp"
+ @$(CXX) $(CXXFLAGS) -o "$@" -c "$<"
+
$(OBJDIR)/ReferenceNode_519d3b68.o: ../../Source/Processors/ReferenceNode.cpp
-@mkdir -p $(OBJDIR)
@echo "Compiling ReferenceNode.cpp"
@@ -37,6 +37,7 @@
8E138283FC265B58D252AAC3 = { isa = PBXBuildFile; fileRef = F4A53064BA75472765338C1D; };
EE1DC0B09AE0727BC7A5A99C = { isa = PBXBuildFile; fileRef = 0D20C3399D0492771F7A808A; };
4ACF816CB5CDB285D8005AB8 = { isa = PBXBuildFile; fileRef = F74662D3D82975EDB5AD42E0; };
+ 04046E9FD790663A4CDDF864 = { isa = PBXBuildFile; fileRef = BE2403D67916B3F9F00BD060; };
125C853C87498E12942A898C = { isa = PBXBuildFile; fileRef = 3E794D3BDE12790A2373836A; };
AEE153DB070AD3023780DAED = { isa = PBXBuildFile; fileRef = EF2AF97E68B2C2428A835836; };
448F8ACAAE9A5354E4E013E8 = { isa = PBXBuildFile; fileRef = 2AFAED9379D050629F34C033; };
@@ -235,6 +236,8 @@
E27B5891A52FDAB2B00901A0 = { isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = Utilities.h; path = ../../Source/Dsp/Utilities.h; sourceTree = SOURCE_ROOT; };
F74662D3D82975EDB5AD42E0 = { isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = AudioComponent.cpp; path = ../../Source/Audio/AudioComponent.cpp; sourceTree = SOURCE_ROOT; };
FA55B9FDE138CCB1F16BA905 = { isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = AudioComponent.h; path = ../../Source/Audio/AudioComponent.h; sourceTree = SOURCE_ROOT; };
+ BE2403D67916B3F9F00BD060 = { isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = RippleDetector.cpp; path = ../../Source/Processors/RippleDetector.cpp; sourceTree = SOURCE_ROOT; };
+ 1495B98454A6AEF69DB4B61D = { isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = RippleDetector.h; path = ../../Source/Processors/RippleDetector.h; sourceTree = SOURCE_ROOT; };
3E794D3BDE12790A2373836A = { isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = ReferenceNode.cpp; path = ../../Source/Processors/ReferenceNode.cpp; sourceTree = SOURCE_ROOT; };
092C479F4C92AF2FEBE5A11A = { isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = ReferenceNode.h; path = ../../Source/Processors/ReferenceNode.h; sourceTree = SOURCE_ROOT; };
EF2AF97E68B2C2428A835836 = { isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; name = PhaseDetector.cpp; path = ../../Source/Processors/PhaseDetector.cpp; sourceTree = SOURCE_ROOT; };
@@ -612,6 +615,8 @@
72123888A7DD78159AA032AF,
2164BFCDF57A5AA752CAA3A2 ); name = DataThreads; sourceTree = "<group>"; };
33A88A7C3FF426F051834D6A = { isa = PBXGroup; children = (
+ BE2403D67916B3F9F00BD060,
+ 1495B98454A6AEF69DB4B61D,
3E794D3BDE12790A2373836A,
092C479F4C92AF2FEBE5A11A,
EF2AF97E68B2C2428A835836,
@@ -816,6 +821,7 @@
8E138283FC265B58D252AAC3,
EE1DC0B09AE0727BC7A5A99C,
4ACF816CB5CDB285D8005AB8,
+ 04046E9FD790663A4CDDF864,
125C853C87498E12942A898C,
AEE153DB070AD3023780DAED,
448F8ACAAE9A5354E4E013E8,
@@ -142,6 +142,7 @@
<ClCompile Include="..\..\Source\Dsp\RootFinder.cpp"/>
<ClCompile Include="..\..\Source\Dsp\State.cpp"/>
<ClCompile Include="..\..\Source\Audio\AudioComponent.cpp"/>
+ <ClCompile Include="..\..\Source\Processors\RippleDetector.cpp"/>
<ClCompile Include="..\..\Source\Processors\ReferenceNode.cpp"/>
<ClCompile Include="..\..\Source\Processors\PhaseDetector.cpp"/>
<ClCompile Include="..\..\Source\Processors\AudioResamplingNode.cpp"/>
@@ -252,6 +253,7 @@
<ClInclude Include="..\..\Source\Dsp\Types.h"/>
<ClInclude Include="..\..\Source\Dsp\Utilities.h"/>
<ClInclude Include="..\..\Source\Audio\AudioComponent.h"/>
+ <ClInclude Include="..\..\Source\Processors\RippleDetector.h"/>
<ClInclude Include="..\..\Source\Processors\ReferenceNode.h"/>
<ClInclude Include="..\..\Source\Processors\PhaseDetector.h"/>
<ClInclude Include="..\..\Source\Processors\AudioResamplingNode.h"/>
@@ -295,6 +295,9 @@
<ClCompile Include="..\..\Source\Audio\AudioComponent.cpp">
<Filter>open-ephys\Source\Audio</Filter>
</ClCompile>
+ <ClCompile Include="..\..\Source\Processors\RippleDetector.cpp">
+ <Filter>open-ephys\Source\Processors</Filter>
+ </ClCompile>
<ClCompile Include="..\..\Source\Processors\ReferenceNode.cpp">
<Filter>open-ephys\Source\Processors</Filter>
</ClCompile>
@@ -621,6 +624,9 @@
<ClInclude Include="..\..\Source\Audio\AudioComponent.h">
<Filter>open-ephys\Source\Audio</Filter>
</ClInclude>
+ <ClInclude Include="..\..\Source\Processors\RippleDetector.h">
+ <Filter>open-ephys\Source\Processors</Filter>
+ </ClInclude>
<ClInclude Include="..\..\Source\Processors\ReferenceNode.h">
<Filter>open-ephys\Source\Processors</Filter>
</ClInclude>
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