From 366808d2f910c911936a5300a6009017a49573cf Mon Sep 17 00:00:00 2001 From: ZedB0T <89345505+Zedb0T@users.noreply.github.com> Date: Wed, 5 Apr 2023 18:23:55 -0400 Subject: [PATCH] add a temporary gui-control hack to make boulder chase mission completable (#2455) add a temporary gui-control hack to make boulder chase mission completable --- goal_src/jak2/levels/mars_tomb/left/chase/tomb-boulder.gc | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/goal_src/jak2/levels/mars_tomb/left/chase/tomb-boulder.gc b/goal_src/jak2/levels/mars_tomb/left/chase/tomb-boulder.gc index 85023edc9c..6c7cfa0f23 100644 --- a/goal_src/jak2/levels/mars_tomb/left/chase/tomb-boulder.gc +++ b/goal_src/jak2/levels/mars_tomb/left/chase/tomb-boulder.gc @@ -759,10 +759,11 @@ (add-process *gui-control* self (gui-channel art-load-next) (gui-action queue) (-> self anim name) -1.0 0) ) ) - (while (!= (get-status *gui-control* (the-as sound-id (-> self gui-id))) (gui-status ready)) + ;; TODO remove when VAG streams work + #|(while (!= (get-status *gui-control* (the-as sound-id (-> self gui-id))) (gui-status ready)) (set-blackout-frames (seconds 0.1)) (suspend) - ) + )|# (let ((v1-7 (lookup-gui-connection *gui-control* self