Shane Saxon edited this page Nov 8, 2017 · 37 revisions

Developer Guide

ANTz is an immersive visualization engine written in C to be Cross-Platform friendly and future-proof. Its primary dependence is an OpenGL supported GPU for rendering. The Architecture is based on a Neural Physics Engine implementation running a psuedo-state-machine. Its Native Scene Graph can be stored in database tables or CSV files. Optimized for a realtime IO experience with sub-frame latency.

Useful Resources

In-App Docs

Current API's

Planned API's

3rd Party Libraries

Optional Hardware

Disclaimer: Hardware libraries often need to be obtained directly from the vendor. Also, you may need to get 'NON-public' ANTz source code by contacting us.

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