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[Action]
Name=Walk
Group=NoHands
ExportName=Walk
Start=1
End=25
[Action]
Name=CloseEyes
Group=Eyelids
[Action]
Name=Stand2
Group=NoHands
ExportName=Stand
Start=1
End=30
[Action]
Name=Run
Group=NoHands
[Action]
Name=Hangle
Start=1
End=101
[Action]
Name=HangleStand
Start=1
End=61
[Action]
Name=ThrowArms
Group=Arms
[Action]
Name=Jump.L
Group=NoHands
[Action]
Name=JumpUp.L
Group=NoHands
[Action]
Name=JumpWall.R
Group=NoHands
[Action]
Name=FallShort
Group=NoHands
[Action]
Name=FallLong
Group=NoHands
[Action]
Name=Push
[Action]
Name=Swim
[Action]
Name=SwimStand
[Action]
Name=SwimDiveUp
[Action]
Name=SwimDiveDown
[Action]
Name=Scale
[Action]
Name=ScaleHands
[Action]
Name=ScaleHands2
[Action]
Name=ScaleTop2
ExportName=ScaleTop
[Action]
Name=SwordSlash1.R
[Action]
Name=SwordSlash2.R
[Action]
Name=SwordJump1.R
[Action]
Name=SwordJump2.R
[Action]
Name=SwordJump3.R
[Action]
Name=ShieldArms.L
Group=Arms
[Action]
Name=ShieldStandUp.L
[Action]
Name=ShieldStandDown.L
[Action]
Name=ShieldWalkUp.L
[Action]
Name=ShieldWalkDown.L
[Action]
Name=BowAimArmsImproved
ExportName=BowAimArms
Group=Arms
[Action]
Name=BowLoadArms
Group=Arms
[Action]
Name=BowWalk
[Action]
Name=BowStand
[Action]
Name=BowJump
[Action]
Name=BowKneel
[Action]
Name=Dig
[Action]
Name=Chop.R
[Action]
Name=Dead
[Action]
Name=KneelDown
[Action]
Name=KneelRoll
[Action]
Name=Tumble
[Action]
Name=Close1Hand
Group=Hand
[Action]
Name=Close2Hand
Group=Hand
[Action]
Name=BatAimArms.R
Group=Arms
[Action]
Name=BatAim2Arms.R
Group=Arms
[Action]
Name=BatStrikeArms.R
Group=Arms
[Action]
Name=BatStrike2Arms.R
Group=Arms
[Action]
Name=CarryArms
Group=Carry
[Action]
Name=DoIgnite
[Action]
Name=PosRocket
Start=1
End=1
[Action]
Name=SpearAimArms
Group=Arms
[Action]
Name=SpearThrowArms
Group=Arms
[Action]
Name=SpearThrow2Arms
Group=Arms
[Action]
Name=SpearThrow3Arms
Group=Arms
[Action]
Name=CarrySpear
Group=CarrySpear
[Action]
Name=MusketAimArms
Group=Arms
[Action]
Name=MusketLoadArms
Group=Arms
[Action]
Name=CarryMusket
Group=Carry
[Action]
Name=IdleLookAround
[Action]
Name=IdleHandwatch
[Action]
Name=IdleScratch
[Action]
Name=IdleStrech
[Action]
Name=IdleShoe
[Action]
Name=IdleShoeSole
[Action]
Name=IdleHandstrech
[Action]
Name=Inside
[Action]
Name=Drive
[Action]
Name=StrikePickaxe
[Action]
Name=CarryCrossbow
Group=Carry
[Action]
Name=CrossbowAimArms
Group=Arms
[Action]
Name=AimArmsGeneric.R
Group=UpperBody
[Action]
Name=OnRope
[Action]
Name=RopeClimb
[Action]
Name=RopeDown
[Action]
Name=RopeSwing
[Action]
Name=Eat
[Action]
Name=Magic
Group=UpperBody
[Action]
Name=MagicIdle
[Action]
Name=JumpDive
[Action]
Name=CatapultSit
[Action]
Name=CarryArmsPickup
[Action]
Name=CarryArmsSetdown
[Group]
Name=NoHands
Exclude=skeleton_hand*
[Group]
Name=Arms
Exclude=skeleton_leg*
Exclude=skeleton_foot*
Exclude=skeleton_hips
Exclude=skeleton_bodyTrans
Exclude=Root*
[Group]
Name=UpperBody
Exclude=skeleton_leg*
Exclude=skeleton_foot*
[Group]
Name=Eyelids
Include=eye_lid.R
Include=eye_lid.L
[Group]
Name=Carry
Exclude=skeleton_leg*
Exclude=skeleton_foot*
Exclude=skeleton_hips*
Exclude=skeleton_bodyTrans
Exclude=skeleton_head
Exclude=skeleton_body
Exclude=Root*
[Group]
Name=CarrySpear
Exclude=skeleton_leg*
Exclude=skeleton_foot*
Exclude=skeleton_hips
Exclude=skeleton_bodyTrans
Exclude=Root
Exclude=skeleton_head
Exclude=skeleton_body
[Group]
Name=Hand
Include=skeleton_hand*
[Group]
Name=Legs
Exclude=skeleton_arm*
Exclude=skeleton_hand*
[End]