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fix (#1846) for real now

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MDT-Maikel committed Dec 1, 2016
1 parent 60829ae commit 1d258d3d4883f854d1260516f3a20d7f7a0fd1a2
@@ -64,7 +64,7 @@ protected func FxIntMovementCheckStart(object target, proplist effect, int temp)
protected func FxIntMovementCheckTimer(object target, proplist effect)
{
// Remove effect for structures that can't be owned.
if (!this->~CanBeOwner())
if (!this->~CanBeOwned())
return FX_Execute_Kill;
// Check whether the structure has moved.
if (GetX() != effect.x || GetY() != effect.y)

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