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prevent buildings from partially burning down (#1880)

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MDT-Maikel committed Aug 18, 2017
1 parent 6fa13d8 commit 2fa7aabcac79659896e41aafbe9289677fd9e812
@@ -120,4 +120,5 @@ local Description = "$Description$";
local BlastIncinerate = 1;
local HitPoints = 25;
local ContactIncinerate = 1;
local NoBurnDecay = true;
local Components = {Coal = 1, Metal = 1};
@@ -914,6 +914,7 @@ local ActMap = {
local Name = "$Name$";
local Description = "$Description$";
local BlastIncinerate = 50;
local NoBurnDecay = true;
local HitPoints = 70;
local Components = {Wood = 1, Metal = 3};
// Pump speed in amount of pixels to pump per 30 frames.
@@ -176,7 +176,8 @@ protected func Definition(def)

local Name = "$Name$";
local Description = "$Description$";
local BlastIncinerate = 60;
local BlastIncinerate = 20;
local ContactIncinerate = 5;
local NoBurnDecay = true;
local HitPoints = 50;
local Components = {Wood = 3, Metal = 1};

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