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Unable to launch game Arm64 #153

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coreybruce opened this issue Apr 28, 2021 · 4 comments
Open

Unable to launch game Arm64 #153

coreybruce opened this issue Apr 28, 2021 · 4 comments

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@coreybruce
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coreybruce commented Apr 28, 2021

Hi there, I compiled the game on Arm64 but when launch I get this error also stating it's the x86 version when I clearly compiled it for Arm64

[corey@manjaro-pi build]$ ./openclonk
[20:04:28] OpenClonk
[20:04:28] Version: 9.0-alpha unix linux-x86 (701bcf38c9f3 - 2021-01-03 12:41:42 -0800)
[20:04:28] ExePath: "/run/media/corey/47F22DEE70C10570/projects/openclonk/build/"
[20:04:28] SystemDataPath: "../share/games/openclonk/"
[20:04:28] UserDataPath: "/home/corey/.clonk/openclonk/"
[20:04:28] Error opening system group file (System.ocg)!
[corey@manjaro-pi build]$
@lluchs
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lluchs commented Apr 29, 2021

The issue here is Error opening system group file (System.ocg)! - if you're building in a separate build directory without installing, you need to link the game files into your build directory (ln -s ../planet).

However, this won't help much here. The game uses OpenGL 3.2, which isn't supported by the usual ARM SoCs, so nobody really put any work in ARM support. The headless openclonk-server will probably work.

Though with new shims like Zink (that makes OpenGL 3.2 work via Vulkan), it might be possible. The GPU in the Raspberry Pi is apparently not powerful enough for that though.

@coreybruce
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Hmm I see, that's a shame, I could still at least test to see :P

@hayimgo
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hayimgo commented Feb 28, 2022

i have 9.0 alpha

@neoedmund
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I found cp -v /usr/local/share/games/openclonk/* ~/.clonk/openclonk/ works

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