• Building OpenCV4Android from trunk
  • Prerequisites
  • Additional requirements for Java wrapper and Android samples
  • Windows additional prerequisites
  • OpenCV build
  • Linux (Ubuntu) and Mac OS (10.6.7)
  • Windows (native)
  • Troubleshooting
  • Building console “Hello World” with OpenCV
  • Prerequisites
  • Linux (Ubuntu) and Mac OS (10.6.7)
  • Windows
  • Troubleshooting
  • Native camera support in OpenCV
  • Use native camera in your Android project (Java)
  • Use native camera in your NDK project (C++)
  • Use native camera in your cmake project (C++)
  • Advanced: build your camera wrapper
  • Example
  • Advanced build options
  • Using OpenCV in your own CMake projects
  • Android hardware targets
  • Android API levels