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:video_game: Retro video game emulation for OS X
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4DO @ a8e3ef0 Update submodule references
Atari800 @ 34d0634 Update core submodule refs
Bliss @ b108adf Update Bliss submodule ref
CrabEmu @ 912191a Update core submodule refs
FCEU @ 8e623dc Update submodule references
FilterPlugins Reindex to fix gitignore
Gambatte @ 4269e63 Update submodule references
GenesisPlus @ 74518f6 Update GenPlusGX submodule ref
Higan @ 5f63a24 Update Higan submodule ref
InstallerResources/Quartz Composer Moving everything to Trunk in prep for Branch "helper app" Open Emu p…
Interface Graphics Revert "Localization, Auto Layout, etc."
Mednafen @ 8f61250 Update submodule references
Mupen64Plus @ 5f6b190 Update Mupen
NeoPop @ 0e27099 Update core submodule refs
Nestopia @ 3c74656 Update core submodule refs
O2EM @ 79d1fb0 Update O2EM submodule ref
OpenEmu-SDK @ d5fce40 Update OpenEmu-SDK
OpenEmu.pmdoc Moving everything to Trunk in prep for Branch "helper app" Open Emu p…
OpenEmu.xcworkspace Add new cores and system plugins into standard build.
OpenEmu Add 3DO controller graphic. Thanks to @davideverly. Closes #2369
PPSSPP @ ac9e13d Update PPSSPP submodule ref
PokeMini @ 5ad8a16 Update submodule references
Potator-Core @ 16aceef Update submodule references
ProSystem @ 1660bd3 Update core submodule refs
Reicast @ 8be2f52 Update submodule refs
SNES9x @ fcdc221 Update core submodule refs
Scripts Corrects typo in OpenEmuWiper Script.
Stella @ 551c15e Update core submodule refs
TwoMbit @ a5243d8 Update core submodule refs
UME @ f5c4bea Update core submodule refs
VecXGL @ a1c09fc Update core submodule refs
VirtualC64 @ 265e27d Update VirtualC64 submodule ref
VirtualJaguar @ e17caca Update submodule references
VisualBoyAdvance @ 99e0216 Update VBA submodule ref
blueMSX @ e7ec219 Update submodule references
picodrive @ 7517380 Update core submodule refs
yabause @ 8dd30b4 Update submodule references
.gitignore Update .gitignore
.gitmodules Add VirtualC64 submodule Update


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OpenEmu is an open source project to bring game emulation to OS X as a first class citizen, leveraging modern OS X technologies such as Cocoa, Core Animation and Quartz, and 3rd party libraries like Sparkle for auto-updating. OpenEmu is based on a modular architecture, allowing for game-engine plugins, this means OpenEmu can support a host of different emulation engines and back-ends while retaining a familiar OS X native front-end.

Currently OpenEmu can load the following game engines as plugins:

Minimum Requirements

OS X 10.11 El Capitan

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