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:video_game: Emulator framework for Mac OS X
Objective-C C C++ GLSL Assembly AppleScript Other
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4DO @ fa98f8a Update 4DO submodule ref
Atari800 @ eb317a7 Update Atari800 submodule ref
Bliss @ b1484ea Update Bliss submodule ref
CrabEmu @ 66823f0 Update CrabEmu submodule ref
FCEU @ 4075399 Update FCEUX submodule ref
FilterPlugins Reindex to fix gitignore
Gambatte @ f5ba2b3 Update Gambatte submodule ref
GenesisPlus @ e44c34d Update GenPlusGX submodule ref
Higan @ 513731d Update Higan submodule ref
InstallerResources/Quartz Composer Moving everything to Trunk in prep for Branch "helper app" Open Emu p…
Interface Graphics Add proper icon for search field with a menu.
Mednafen @ 25b14b4 Update Mednafen submodule ref
Mupen64Plus @ 5d8dcaa Update Mupen64Plus submodule ref
NeoPop @ 9fef332 Update NeoPop submodule ref
Nestopia @ 0610f87 Update Nestopia submodule ref
O2EM @ 8c645f1 Add O2EM project to workspace and experimental build scheme
OpenEmu-SDK @ 1fba3c5 Set minimum supported OS X version to 10.9
OpenEmu.pmdoc Moving everything to Trunk in prep for Branch "helper app" Open Emu p…
OpenEmu.xcworkspace Update project to recommended settings.
OpenEmu Add Intellivision controller graphics. Thanks to @RickyRomero
PPSSPP @ 42112c0 Update PPSSPP submodule ref
Potator-Core @ 3602b35 Update Potator submodule ref
ProSystem @ 3dd30d8 Update ProSystem submodule ref
SNES9x @ b8a55a4 Update SNES9x submodule ref
Scripts Corrects typo in OpenEmuWiper Script.
Stella @ 6de1711 Update Stella submodule ref
TwoMbit @ 93884a8 Update submodule refs
UME @ 7ad25f6 Update submodule ref.
VecXGL @ 1923740 Update VecXGL submodule ref
VirtualJaguar @ 6107a3c Update VirtualJaguar submodule ref
VisualBoyAdvance @ 063c060 Update VBA submodule ref
blueMSX @ f0ee35b Update blueMSX submodule ref
picodrive @ cb10722 Update submodule refs
yabause @ 954a121 Update yabause submodule ref
.gitignore Add DerivedData to .gitignore
.gitmodules Add Potator-Core submodule. Update

OpenEmu is an open source project to bring game emulation to OS X as a first class citizen, leveraging modern OS X technologies such as Cocoa, Core Animation and Quartz, and 3rd party libraries like Sparkle for auto-updating. OpenEmu is based on a modular architecture, allowing for game-engine plugins, this means OpenEmu can support a host of different emulation engines and back-ends while retaining a familiar OS X native front-end.

Currently OpenEmu can load the following game engines as plugins:

  • CrabEmu - adds support for Sega Master System, Game Gear, SG - 1000
  • Gambatte - adds support for Game Boy and Game Boy Color
  • Genesis Plus - adds support for Sega Genesis/Mega Drive
  • NeoPop - adds support for Neo Geo Pocket and Neo Geo Pocket Color
  • Nestopia - adds support for NES/Famicom
  • FCEU - adds support for NES/Famicom
  • SNES9x - adds support for SNES and Super Famicom
  • BSNES - adds support for SNES and Super Famicom
  • Visualboy Advance - adds support for Game Boy Advance

OpenEmu also supports high quality scaling with Open GL, multi-threaded video and audio playback as well as individual features and preferences per game engine, such as NTSC video signal emulation for the Nestopia core.

Minimum system requirements:

  • OS X 10.7
  • Core 2 Duo Processor
  • GMA X3100 Graphics
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