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Commits on Jan 26, 2017
Commits on Nov 28, 2016
  1. Now works on Adreno 4** series GPUs.

    openforeveryone committed Nov 28, 2016
    Reports if the first framebuffer cannot be created.
    Updated copyright date and add link to my homepage.
Commits on Aug 5, 2015
Commits on Jul 13, 2015
  1. Fix bug preventing running on IE caused by using string.includes() wh…

    openforeveryone committed Jul 13, 2015
    …ich is not supported in IE yet.
  2. Improved screen position of surface when in 3D and rotated.

    openforeveryone committed Jul 13, 2015
    Fixed spelling of shader in query.
    Changed title.
  3. Update README.md

    openforeveryone committed Jul 13, 2015
  4. Initial commit

    openforeveryone committed Jul 13, 2015
Commits on Jul 10, 2015
  1. Fix problems with layout.

    openforeveryone committed Jul 10, 2015
    Extend bar dipper to edges.
Commits on Jul 9, 2015
  1. Works (as well as ever) on IE again.

    openforeveryone committed Jul 9, 2015
    Fix problems with mouse and touch.
    Added warning when launched on IE.
Commits on Jul 8, 2015
  1. Doppler now works correctly.

    openforeveryone committed Jul 8, 2015
    Dragging now draws a line in the water.
Commits on Jul 7, 2015
  1. Fix default values.

    openforeveryone committed Jul 7, 2015
  2. Added "none" edge mode that allows waves to 'pass through' the edges …

    openforeveryone committed Jul 7, 2015
    …of the height-map.
    
    "None" edge mode does not yet work with Chrome as it does not permit loop rendering.
    Edge and wall modes can be changed separately but "Hard" edge mode only works if wall mode is set to "hard" (as it uses wall around the edge).
Commits on Jul 6, 2015
  1. Tidy up control bar.

    openforeveryone committed Jul 6, 2015
  2. Added point dippers.

    openforeveryone committed Jul 6, 2015
Commits on Jun 30, 2015
  1. Only call renderLoop() if simulation is running or user interaction r…

    openforeveryone committed Jun 30, 2015
    …equires redraw.
    
    Fix render problems caused by not clearing depth buffer.
Commits on Jun 29, 2015
  1. Added buttons to control wall gap size and distance.

    openforeveryone committed Jun 29, 2015
    Made the control bar scrollable.
    Prevented dragging in the render area from refreshing page on Chrome Mobile.
Commits on Jun 28, 2015
  1. Now uses half floats on Adrino and Firefox for Android, now works on …

    openforeveryone committed Jun 28, 2015
    …these systems.
    
    Show whole grid.
    Tidy up UI.