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TouchMoved() evaluating twice in iOS #6236

sourya-sen opened this Issue Feb 5, 2019 · 1 comment


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sourya-sen commented Feb 5, 2019

The TouchMoved() block is evaluating twice for each time touch has moved. I can confirm by printing out the touch.x and touch.y parameters from the this block - it always prints it out twice (but never more than that).


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bakercp commented Feb 14, 2019

Please check out ofxPointer. It now supports a host of UITouch feature on iOS including coalesced and predicted touches, pressure, tilt, estimated property updates, etc.

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