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8257414: Drag n Drop target area is wrong on high DPI systems #1907
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I guess some clarification here is required. It is unclear what the coordinate system is used by the x/y above. Looks like before the fix the device space was always used, and after the fix the mix of device/user's space will be used.
If the user's space should always be used(the scaled version of the device), then I suggest to scale these coordinates here:
But you will need to check that all usage of the new coordinate system will be valid across the method.
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Sergey, thank you! Could you give me a hint please concerning some use case of drag-and-drop to meet the (xwindow == 0) condition in XDnDDropTargetProtocol::processXdndPosition(..)? I'm unable to do it by means of the tests' apps I have.
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I think it is somehow related to the embedded frame when the event comes from some native window that is not registered as a java peer(but some external native app/window)
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I failed to test branches of XDnDDropTargetProtocol::processXdndPosition(..) under condition (xwindow == null) by means of EmbeddedFrame. In addition none of automatic regression tests (test/jdk/java/awt/dnd/, test/jdk/java/awt/xembed/, test/jdk/sun/awt) gets into these branches.
I also tried to scale coordinates (as you advised) right after:
as follow:
but found out that getGraphicsConfigurationAtPoint() also requires the already scaled coordinates.
There are 3 different places in XDnDDropTargetProtocol::processXdndPosition(..) where it is necessary to decide whether to scale coordinates or not:
Sergey, is it possible at the moment to fix the particular issue and leave the other use cases to work as it works before due to no possibility to test them?
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Unfortunately, this is the purpose of the whole fix to decide when the scale is required and then not, otherwise we can simply break the untested cases.
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Sergey, please, review my last changes! Finally I managed to check all necessary branches in XDnDDropTargetProtocol::processXdndPosition(..). The user's space (the scaled version of the device) must be used everywhere here. I had to devide scaling according to condition (xwindow != null) in order to use more simple and fast realization for most of cases. The scaling for the case (xwindow == null) related to the embedded frame is based on the idea that there is only one pointer (cursor) in the system and it is used for drag-n-drop operation. I tried different ways to get scale in the last case but only this one is workable. If you have some better idea, tell me, please, another way to do it!