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@@ -112,7 +112,6 @@ struct TxtFrameUniforms { | ||
vector_float4 color; | ||
int mode; // NOTE: consider to use bit fields | ||
int isSrcOpaque; | ||
int isDstOpaque; | ||
float extraAlpha; | ||
}; | ||
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@@ -244,10 +244,6 @@ fragment half4 frag_txt( | ||
return half4(c.r, c.g, c.b , c.a); | ||
} | ||
|
||
return half4(pixelColor.r, | ||
pixelColor.g, | ||
pixelColor.b, srcA)*uniforms.extraAlpha; | ||
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