8261705: Swing jtreg tests fail Metal API Validation with missing buffer binding #191
We are hitting MTLRenderer_DrawScanLine with scanlineCount=0. So we end up calling drawPrimitives without actual vertex data. This is causing error when Metal API Validation is enabled. In OpenGL we have null checks for scanline data as well as scanlinecount. We need similar check in case of Metal.
@jayathirthrao This change now passes all automated pre-integration checks.
After integration, the commit message for the final commit will be:
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