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Shared vertices offset breaks direct coordinate value access and transforms #326

Closed
tschaub opened this Issue · 1 comment

2 participants

@tschaub
Owner

We now are able to transform arrays of coordinate values. However, we discussed the need for the shared coordinate arrays to have some offset to account for WebGL's 32bit limit. These offset coordinate values aren't compatible with direct coordinate access for the transforms. Needs discussion.

@tschaub tschaub referenced this issue
Merged

Vector work #218

@bartvde
Owner

Shared vertices are gone so I'm guessing this can be closed as well.

@bartvde bartvde closed this
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