openresty-devel-utils - Development utilities for NGINX and OpenResty
Table of Contents
This project provides some common tools for Nginx module development.
cd /path/to/some/module # generate short-name symlinks for src/ngx_http_*.[ch] ngx-links src # build a custom nginx 1.0.5 (with cache) ngx-build 1.0.5 \ --add-module=`pwd` \ --with-debug \ <other nginx configure options go here> export PATH=`pwd`/work/nginx/sbin:$PATH nginx -V # build a custom nginx 1.0.5 (without cache) ngx-build -f 1.0.5 \ --add-module=`pwd` \ --with-debug \ <other nginx configure options go here>
ngx-build tool is used by almost all our NGINX C module projects for everyday development,
for example, lua-nginx-module.
First of all, you should always add the directory of this tool to your
PATH system environment,
Replace the placeholder
/path/to/ with the real path in your system. You'd better put this line
~/.bashrc file so that you can always have it.
Usually, we have a
util/build.sh shell script in each of the NGINX C module project's source
tree, as in:
And then we create a local shell script, usually called something like
13 means nginx 1.13.x) which contains the following:
#!/usr/bin/env bash #export NGX_BUILD_DISABLE_NO_POOL=1 #export NGX_BUILD_NO_DEBUG=1 export NGX_BUILD_DTRACE=1 export NGX_BUILD_CC_OPTS="-O1 -I/opt/systemtap/include" export LUAJIT=/usr/local/openresty-debug/luajit export LUAJIT_LIB=$LUAJIT/lib export LUAJIT_INC=$LUAJIT/include/luajit-2.1 export PCRE=/usr/local/openresty/pcre export PCRE_LIB=$PCRE/lib export PCRE_INC=$PCRE/include export OPENSSL=/usr/local/openresty-debug/openssl export OPENSSL_INC=$OPENSSL/include export OPENSSL_LIB=$OPENSSL/lib export NGX_BUILD_CC="gcc" export NGX_BUILD_JOBS=9 # build using nginx 1.13.6 exec ./util/build.sh 1.13.6
ngx-build script will download the specified version of the nginx source release tarball from
nginx.org and caches it under
~/work/ in the local file system, and then builds everything under
./buildroot/nginx-1.13.6/ and finally, if everything builds fine, it will installs the nginx into
build13 shell script above assumes that you have installed the
openresty-openssl-debug-devel pre-built packages (along with their
from OpenResty's official Linux package repositories.
You can surely specify your own local builds of LuaJIT, PCRE, and/or OpenSSL. Just change the path values for
the corresponding system environment variables accordingly.
build13 script should never get checked into the git repository. And it should be different for each developer and is subject to frequent edits during
Only those system environments whose names start with the
NGX_BUILD_ prefix are supported by the
ngx-build script. Otherwise the environments are interpreted by the
util/build.sh script of
each nginx C module project.
ngx-build always tries to build things incrementally, so it is usually very fast to run. If the previous run of nginx's
script fails, then subsequent
ngx-build invokes would always fail with the following error message:
make: *** No rule to make target 'build', needed by 'default'. Stop. failed to run command "make -j9"
This is completely normal, and to fix this, you need to update the last modified time stamp of your
config file like below:
ngx-build will see that the
Makefile is older than
config file and will try running nginx's
./configure script again.
To combine these 2 steps together, we get
touch config && ./build13
Do not touch the
config file in other cases since it would only slow down your build by compiling everything from scratch.
One thing to note here is that
ngx-build never tries to add RPATH to the resulting nginx build, so it is each nginx C module
project's responsibility to do that if it is desired. It is usually done in the
util/build.sh script of each project, as in:
Sometimes, the project may prefer not hard-coding an RPATH setting for particular dependency libraries like LuaJIT. For example,
lua-nginx-module project only adds RPATH for OpenSSL, PCRE, and Libdrizzle in its
And it intentionally omits the RPATH for LuaJIT. This is because the developers of
lua-nginx-module usually want to run
different builds of LuaJIT when running the test suite in different "test modes" of the Test::Nginx::Socket test scaffold without
the burden of re-linking the local nginx binary.
For example, when running the test suite with Valgrind, the developers of
lua-nginx-module would set the system environment:
export LD_LIBRARY_PATH=/usr/local/openresty-valgrind/luajit/lib:$LD_LIBRARY_PATH export TEST_NGINX_USE_VALGRIND=1
Here we use the LuaJIT shipped with OpenResty's official binary package
openresty-valgrind, which enables the system allocator
which would only work atop Valgrind.
And for normal running modes, we should switch to another LuaJIT at runtime like below:
or when running the tests in the "benchmark" test mode, switch to a non-debug build of LuaJIT:
Such runtime environment settings are conventionally put into a custom
./go script at the root
of each nginx C module project's source tree, as in:
#!/usr/bin/env bash export PATH=$PWD/work/nginx/sbin:/opt/systemtap/bin:$PATH export LD_LIBRARY_PATH=/usr/local/openresty/luajit/lib:$LD_LIBRARY_PATH #export LD_LIBRARY_PATH=/usr/local/openresty-valgrind/luajit/lib:$LD_LIBRARY_PATH #export TEST_NGINX_USE_VALGRIND=1 export TEST_NGINX_SLEEP=0.002 export TEST_NGINX_PORT=8080 export TEST_NGINX_TIMEOUT=5 export TEST_NGINX_RESOLVER=220.127.116.11 which nginx nginx -V ldd work/nginx/sbin/nginx|grep luajit exec prove -I../test-nginx/lib "$@"
It is very convenient to comment or uncomment the environment settings on demand. It is much harder to mess your environment settings up.
./go script is ready, you can always run
./go -r t to run the full test suite
./go t/foo.t to run a particular test file like
t/foo.t (one can choose to run
only an individual test block only in the
foo.t file by temporarily inserting a
--- ONLY section to that test block).
Those system environments whose names start with
TEST_NGINX_ are those supported
Test::Nginx::Socket test scaffold. You can find more details about this test scaffold
ngx-build script would try patching the nginx core with patches in the
github repos which are checked out locally as the
directories, respectively. But such patching process
only happens when the local
./buildroot/nginx-* directory does not exist. So
if you want to enforce patching the nginx core all over again (for example, when you
toggle the values of the system environments
NGX_BUILD_DISABLE_NO_POOL, then you must re-apply the patches for the nginx
core. You can do that by wiping out the
./buildroot/nginx-* directories like this:
rm -rf buildroot/nginx-*
and then run the
./build13 script previously mentioned.
The Travis CI build files for most of our nginx C module projects are also making use of
ngx-build tool (through
util/build.sh script, of course) and can serve as more
examples. See for instance:
Copyright & License
The bundle itself is licensed under the 2-clause BSD license.
Copyright (c) 2011-2017, Yichun "agentzh" Zhang (章亦春) firstname.lastname@example.org, OpenResty Inc.
This module is licensed under the terms of the BSD license.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
- Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.