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Commits on Oct 3, 2007
Commits on Oct 2, 2007
  1. Updated wrappers

    robertosfield committed Oct 2, 2007
  2. From Mihair Radu, "Most of the additions are small utility methods:

    robertosfield committed Oct 2, 2007
    - set the resolution of the shadow map; it calls dirty() to
    re-initialize at next update
    - keep a list of Shader objects to use instead of the default ones, if
    the list is empty, the default shaders are used
    - explicitly create the Uniform variables, so that subsequent additions
    that require more Uniforms can put them in a central place
    - set a Light or LightSource to use explicitly for shadow casting,
    allows multiple lights in the scene, with one casting shadows
    
    There are two additions that do not ( yet ) function correctly, but in
    the present usage they do not interfere with the regular usage of the
    techique:
    - support for using spotlights, it's using Light.spotCutoff to determine
    if it's a spot-light and not point-light,
       there is an error in the setup of either the shadow camera or the
    texgen, most likely due to the direction of the spotlight, since the
    position is being used just like in point or directional lights.
    - creation of a debugHUD
       the hud is created properly, ( the example included shows it ), but
    it displays only white, there has been some discussion of displaying the
    shadow map, but I could not find it, the addition of a simple fragment
    shader with the appropriate color transform should get this going."
  3. Updated wrappers

    robertosfield committed Oct 2, 2007
  4. Introduced a OSG_PLUGIN_PREFIX variable into CMake build system with …

    robertosfield committed Oct 2, 2007
    …it set to
    
    "" for all platforms except Cygwin where its set to "cygwin_" and Mingw where
    it is set to "mingw_".  Updated osgDB::Registry to look for these for the plugins.
    Updated the osgintrospection example to search for these names as well.
  5. Merged the threading set up and rendering code from Viewer and Compos…

    robertosfield committed Oct 2, 2007
    …iteViewer
    
    into ViewerBase to allow CompositeViewer to inherit the same theading models
    previously just supported by osgViewer::Viewer
  6. Changed the search for Qt version to prevent problems when having bot…

    robertosfield committed Oct 2, 2007
    …h Qt3 and Qt4 installed on one machine.
  7. Added a #ifdef 0 code block to test setting of the StateSetManipulato…

    robertosfield committed Oct 2, 2007
    …r's DataVariance to DYNAMIC
    
    to solve a threading issue relating to mixing of StateSetManipulator and
    DrawThreadPerContext.
Commits on Oct 1, 2007
  1. Changed requestWarpPointer to use _eventDislay to avoid crash in osgh…

    robertosfield committed Oct 1, 2007
    …anglide example due
    
    to async usage.
  2. Removed log2 and replaced the places where is was used with a new Ima…

    robertosfield committed Oct 1, 2007
    …ge::computeNumberOfMipmapLevels method.
Commits on Sep 30, 2007
  1. updated XCode-projects

    Stephan Maximilian HUBER committed Sep 30, 2007
  2. Updated wrappers

    robertosfield committed Sep 30, 2007
  3. From Paul Martz, "here's the osgDB::Registry changes to add Options t…

    robertosfield committed Sep 30, 2007
    …o the read*File() interface. As we discussed, this preserves the old interface for backwards compatibility.
    
     
    osgconv also changed to use the new Registry::writeNode() interface. No other applications or examples were affected."
  4. Updated wrappers

    robertosfield committed Sep 30, 2007
  5. Added support for CompositeViewer to WindowSizeHandler, ThreadingHand…

    robertosfield committed Sep 30, 2007
    …ler, RecordCameraPathManipulator and HelpHandler.
  6. From David Spilling, "Please find attached an extension of the Radian…

    robertosfield committed Sep 30, 2007
    …ce HDR (RGBE) image reader to support writing.
    
    The options are intended to match the existing read options. By default it will only write RGB32F format; if the "RAW" option is selected, it will output 8 bit RGBA as "raw" RGBE. Note also that the writer inserts a flipVertical(); although the RGBE format, according to spec, should support top-to-bottom or bottom-to-top ordering, no software I've found, including that from the formats originator, actually respects this."
  7. From Jan Peciva, "I am submitting improved Inventor (iv) writer.

    robertosfield committed Sep 30, 2007
    List of changes:
    - added support for Billboards and LOD
    - improved Material handling
    "
  8. updated xcode-projects

    Stephan Maximilian HUBER committed Sep 30, 2007
  9. Updated wrappers

    robertosfield committed Sep 30, 2007
  10. Updated wrappers

    robertosfield committed Sep 30, 2007