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Commits on Apr 22, 2008
  1. Updated wrappers

    robertosfield committed Apr 22, 2008
  2. Removed hardware down sampling hack from GeoemtryTechnique and replac…

    …ed with Terrain::g/setSampleRatio()
    robertosfield committed Apr 22, 2008
  3. Updated authors

    robertosfield committed Apr 22, 2008
  4. Fixed name

    robertosfield committed Apr 22, 2008
Commits on Apr 21, 2008
  1. From Luigi Calori, Added CURL_IS_STATIC option to help hint to the li…

    …bcurl's plugin build so that it can be select as static build
    robertosfield committed Apr 21, 2008
Commits on Apr 18, 2008
  1. Updated ChangeLog

    robertosfield committed Apr 18, 2008
  2. Updated date on readem

    robertosfield committed Apr 18, 2008
  3. Updated wrappers

    robertosfield committed Apr 18, 2008
  4. Changed the FrameBufferObject::setAttachment() methods so it now use …

    to enable it to distinguish between MRT and non MRT paths
    robertosfield committed Apr 18, 2008
  5. Introduce OSG_GL_ERROR_CHECKING env var checking to osg::State constr…

    …uctor so that you
    can enable fine grained check via env vars o.e.
    robertosfield committed Apr 18, 2008
Commits on Apr 17, 2008
  1. From Stephan Huber, "attached you'll find a refactored and improved q…

    …uicktime-plugin. I moved all code related to the image-loading, swizzling etc into an extra class. The quicktime plugin supports now reading and writing images from/to streams and the code is less cluttered than previous versions.
    I removed QTtexture.h/.cpp and added QTImportExport.h/.cpp. I updated the CMake-files, I hope they are alright. I used the submitted code in my own apps since two months or so and it seems pretty stable, but as always the migration to the osg-quicktime plugin may have introduced new bugs, so perfect for developer release :)"
    robertosfield committed Apr 17, 2008
  2. updated XCode project

    Stephan Maximilian HUBER committed Apr 17, 2008
Commits on Apr 16, 2008
  1. Added new computation of time to allocate to flushing deleted and com…

    …piling OpenGL objects per frame.
    robertosfield committed Apr 16, 2008
  2. From Bob Kuehne, "he attached are conversions of the 3 main places i …

    …found in osg where tokens are used to represent bitmasks with 'magic' numbers, like 32. i've changed these to a more representative bitshift representation, showing clearly in which bit you can expect this token to manifest. ie, converted things like:
    from:            DEEP_COPY_STATESETS         = 8,
    to:              DEEP_COPY_STATESETS         = 1<<3,
    showing clearly that this isn't the _value_ 8, but the _bit_ 8. this is an old pattern i see (and like to promulgate) to make code a bit more readable and maintainable. 
    robertosfield committed Apr 16, 2008
Commits on Apr 15, 2008
  1. Updated ChangeLog

    robertosfield committed Apr 15, 2008
  2. From Jason Beverage, "The following changes fix the flickering issue …

    …I'm seeing when trying to externally manage my cursor in Win32. If you set the cursor to InheritCursor, GraphicsWindowWin32 ignores WM_SETCURSOR and assumes you will set the cursor yourself."
    robertosfield committed Apr 15, 2008
  3. From Art Trevs, moved multile render targets support from RenderStage…

    … into FrameBufferObject.
    From Robert Osfield, refactored the FrameBufferObejcts::_drawBuffers set up so that its done
    within the setAttachment  method to avoid potential threading/execution order issues.
    robertosfield committed Apr 15, 2008
  4. Updated wrappers

    robertosfield committed Apr 15, 2008
Commits on Apr 14, 2008
Commits on Apr 13, 2008