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Commits on Jan 14, 2008
  1. From Colin McDonald, "Multi-texturing fails with recent osg on older …

    robertosfield committed Jan 14, 2008
    …graphics cards, due to
    use of parameter GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS which is only part
    of the standard from 2.0 onwards.  I've updated src/osg/State.cpp, so
    that it attempts to be more rigorous regarding OpenGL version and
    extension checking."
  2. Updated wrappers

    robertosfield committed Jan 14, 2008
  3. From Daniel Stien, "When removing a child from a osg::Group, childRem…

    robertosfield committed Jan 14, 2008
    …oved is called after the
    node has already been erased from the node list, causing childRemoved to be
    performed on the consecutive node.
    Lines 180 and 182 are swapped in the attached Group.cpp.
Commits on Jan 11, 2008
  1. From Adrian Egli, made the getHandled() functionality consistent with…

    robertosfield committed Jan 11, 2008
    … the rest of the osgGA::MatrixManipulators
Commits on Jan 10, 2008
  1. From Paul Martz, "his pretty much wraps up the OcclusionQueryNode wor…

    robertosfield committed Jan 10, 2008
    …k. I might make some additional modifications if testing reveals any issues, otherwise it's ready for 2.4."
Commits on Jan 9, 2008
  1. Adding missing files

    robertosfield committed Jan 9, 2008
Commits on Jan 8, 2008
  1. Updates to resync Xcode project with current state of repository.

    ewmailing committed Jan 8, 2008
    Added several missing plugins (e.g. osgdb_osgShadow, osgdb_osgViewer, osgdb_Terrain).
    Added dependency information hoping that the Xcode 3 parallel target building will work now.
  2. Updated wrappers

    robertosfield committed Jan 8, 2008
  3. From Mike Weiblen, support for geometry shaders, and osgeometryshader…

    robertosfield committed Jan 8, 2008
    …s example to demonstrate them.
  4. Fixed warning

    robertosfield committed Jan 8, 2008
  5. Introduced new osg::discardDeletedOpenGLObjects() methods, and usage …

    robertosfield committed Jan 8, 2008
    …of it in
    GrpahicsContext::close() to handle cases where deletingOpenGLObjects is no possible,
    such as when GraphicsWindowEmbedded is used.
  6. Removed debug info

    robertosfield committed Jan 8, 2008
Commits on Jan 7, 2008

    robertosfield committed Jan 7, 2008
Commits on Jan 6, 2008
Commits on Jan 4, 2008
  1. Fixed date

    robertosfield committed Jan 4, 2008
  2. From Eric Wing, "Attached are a few Find modules with updates. Among …

    robertosfield committed Jan 4, 2008
    …other things, they
    contain better support for environmental variables to pre-empt the
    autodection default search path order which is very helpful for people
    who do automated builds. (I recommend that the remaining modules
    consider adding the same system to make things consistent and easier
    for those people that want to do the automated builds.)
    The CMAKE_PREFIX_PATH has also been added to help people. I don't
    recommend adding this to the other modules because it looks like CMake
    agreed with my idea and will be adding the support in 2.6. So when
    that ships, people will get it for free. (In the meantime, my modules
    that do have it, it can be used.)
    Finally, I've submitted all of these modules to official CMake plus
    more so they will be in the next version of CMake. It looks like I may
    need to sort some compatibility issues out with the KDE people who
    seem to have conflicting modules, but this is unrelated to the updates
    submitted here as OSG already has these conflicts. I figured I would
    just sync OSG up with my current/best versions.
    Also of note, I added the large batch of Findosg*.cmake modules to
    CMake so people building against OpenSceneGraph can use these without
    writing their own. I wasn't sure if I should submit them here or not
    since they are for building against OSG and not for building OSG
    itself. So they are not included.
  3. From Glenn Waldron, "I found that osg::Sequence::setDuration(speed,re…

    robertosfield committed Jan 4, 2008
    …ps) was not changing the animation speed factor as expected. The one-line fix (line 312) is attached"