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Commits on Sep 12, 2006
  1. This commit was manufactured by cvs2svn to create tag

    robertosfield committed Sep 12, 2006
  2. Added a check for zero length line segment in bool LineSegment::inter…

    robertosfield committed Sep 12, 2006
    …sect(const BoundingSphere& bs,float& r1,float& r2) const.
  3. Revised the osg::ClampColor API to allow vertex, fragment and read co…

    robertosfield committed Sep 12, 2006
    …lor clamping to
    be applied together.
Commits on Sep 8, 2006
  1. From Bryan Thrall, fix to Optimizer::MergeGeometryVisitor so that it …

    robertosfield committed Sep 8, 2006
    the permissable operation status on Drawables.
  2. From Mike Wittman, perl script to help remain project files for dumb …

    robertosfield committed Sep 8, 2006
    …VisualStudio 6.0 limitations.
Commits on Sep 7, 2006
Commits on Sep 6, 2006
  1. Tweak to NEWS

    robertosfield committed Sep 6, 2006
  2. Made get methods const

    robertosfield committed Sep 6, 2006
  3. From Brede Johansen, "The previous submission didn't handle Objects w…

    robertosfield committed Sep 6, 2006
    …ith transforms. The
    attached file corrects this.
    I also removed the multitexture macro for the Object record.  Only
    Face and Mesh records are valid targets."
Commits on Sep 5, 2006
  1. Updated ChangeLog

    robertosfield committed Sep 5, 2006
  2. Updated wrappers

    robertosfield committed Sep 5, 2006
  3. From Brede Johansen, "I have added an optimization to the OpenFlight …

    robertosfield committed Sep 5, 2006
    …plugin. By default it
    ignores the Object records if it's safe to do so.  The reader option
    preserveObject prevents this optimization.
    I have also removed the flat shading attribute set by the Object
    record.  This flag is only intended for the "Calculate Shading"
    operation in Creator."
Commits on Sep 4, 2006
  1. Added support for imagery and DEM's that wrap around the dateline, th…

    robertosfield committed Sep 4, 2006
    …is required
    two passes over the copying of imagery and DEM's to the destination graphs, once for
    the original position, and once for the wrap around 360 degrees on or before.
    Also fixed the GeospationExtents constructor that was setting the _max to DBL_MIN rather
    than -DBL_MAX.  This bug causesd the y axis to be computed incorrectly.
  2. Updated wrappers

    robertosfield committed Sep 4, 2006
  3. From Farshid Lashkari,

    robertosfield committed Sep 4, 2006
    "I've made some changes to osg which I think make it easier to control
    the render order of CameraNode's. Instead of using the built-in orders
    (PRE_RENDER, POST_RENDER, NESTED_RENDER), you can specify an integer
    order. Values less than zero are pre rendered in order. Values greater
    than zero are post rendered in order. And a value of 0 is equivalent
    The changes should be fully backward compatible. Also, I changed the
    RenderStageList type from a vector to a list because I needed to be
    able to insert values anywhere in the list.
    The reason I made these changes was because I wanted to be able to set
    the render order of a CameraNode at runtime without having to reorder
    it in the scenegraph."
    and later in the final submission message (relating to what has been finally been merged)    :
    "I've rethought my implementation and came up with something a little
    better. The setRenderOrder will continue to take an enum, but will
    have an optional orderNum parameter which can be both positive and
    negative. I think this method is more intuitive and flexible."
  4. Added osg::TexMat::s/getScaleByTextureRectangleSize feature that allows

    robertosfield committed Sep 4, 2006
    one to use the osg::TexMat to automatically scale non dimensional tex coordinats to
    the size of the last texture rectangle applied.