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Commits on Sep 4, 2017
  1. Merge pull request #344 from eligovision/OpenSceneGraph_text3d

    openscenegraph committed on GitHub Sep 4, 2017
    Text3D dynamic changing fix
  2. Merge pull request #345 from eligovision/OpenSceneGraph_example_text3d

    openscenegraph committed on GitHub Sep 4, 2017
    example_osgtext3d: more options for testing
  3. example_osgtext3d: more options for testing

    Konstantin S. Matveyev committed Sep 4, 2017
  4. Text3D dynamic changing fix

    Konstantin S. Matveyev committed Sep 4, 2017
  5. Merge pull request #341 from scrawl/cullingactive_fix

    openscenegraph committed on GitHub Sep 4, 2017
    LineSegmentIntersector: respect the 'cullingActive' flag for bounding box check
Commits on Sep 3, 2017
  1. LineSegmentIntersector: respect the 'cullingActive' flag when testing…

    scrawl committed Sep 3, 2017
    … drawable bounding box
Commits on Sep 1, 2017
  1. Merge pull request #337 from mp3butcher/osganimbugfix

    openscenegraph committed on GitHub Sep 1, 2017
    fix a bug in how vertexattributes are filled
Commits on Aug 30, 2017
  1. fix a bug in how vertexattributes are filled

    Julien Valentin committed Aug 30, 2017
Commits on Aug 29, 2017
  1. Merge pull request #334 from mathieu/ValidateProgramTooEarly

    openscenegraph committed on GitHub Aug 29, 2017
    Under macOS the glValidateProgram reports too many errors
  2. Under macOS the glValidateProgram reports too many

    mathieu committed Aug 29, 2017
    false negatives (errors) about missing buffers, etc..
    
    From the internet https://stackoverflow.com/questions/15335510/opengl-glvalidateprogram-error-on-mac-os-x :
    « […] The purpose of glValidateProgram is not to use it as an added "check" step after linking the program, because the GL and application state is hardly ready for actually using that program at this point, probably it's even before we get around to initializing the default framebuffer (its bitdepth, its multisample buffers, etc), and that's what the error hints at.
    
    An appropriate place to call glValidateProgram would be right before you make a real render call. »
Commits on Aug 28, 2017
  1. Merge pull request #332 from denyskoch/fix-boundingsphere-inequality-…

    openscenegraph committed on GitHub Aug 28, 2017
    …operator
    
    Fix flawed BoundingSphere inequality operator
  2. Merge pull request #330 from mathieu/ProgramFixFunctionAvailableCoreP…

    openscenegraph committed on GitHub Aug 28, 2017
    …rofile
    
    osg::Program::isFixedFunction() should'nt return true if fixed function unavailable
  3. osg::Program::isFixedFunction() should'nt return true fixed function …

    mathieu committed Aug 28, 2017
    …is unavailable, even if _shaderList.empty() is true
Commits on Aug 27, 2017
  1. Merge pull request #327 from kornerr/master

    openscenegraph committed on GitHub Aug 27, 2017
    Fix Emscripten build errors
  2. Merge pull request #328 from scrawl/group-docs

    openscenegraph committed on GitHub Aug 27, 2017
    Fix docs for Group::addChild to match implementation
Commits on Aug 26, 2017
  1. Fix Emscripten build errors

    kornerr committed Aug 26, 2017
  2. Fix docs for Group::addChild to match implementation

    scrawl committed on GitHub Aug 26, 2017
    Checking for duplicates is only done if ENSURE_CHILD_IS_UNIQUE is defined, but this is never defined anywhere.
Commits on Aug 25, 2017
  1. Merge pull request #326 from emminizer/glcore3_cmakefix

    openscenegraph committed on GitHub Aug 25, 2017
    SETUP_EXE in CMake now uses same define for including the GLCORE head…
  2. Merge pull request #325 from emminizer/msvc2015_exportfix

    openscenegraph committed on GitHub Aug 25, 2017
    Removed inappropriate use of OSG_EXPORT on DefaultIndirectCommandDrawArrays and De…
  3. SETUP_EXE in CMake now uses same define for including the GLCORE head…

    emminizer committed Aug 25, 2017
    …ers as SETUP_LIBRARY and SETUP_PLUGIN. Fixes Windows build errors for applications.
  4. No longer using OSG_EXPORT on DefaultIndirectCommandDrawArrays and De…

    emminizer committed Aug 25, 2017
    …faultIndirectCommandDrawElements, fixing compile errors in MSVC 2015.
  5. Merge pull request #324 from mp3butcher/osganimation

    openscenegraph committed on GitHub Aug 25, 2017
    Add extensions
Commits on Aug 24, 2017
  1. Add extensions

    Julien Valentin committed Aug 24, 2017
  2. Merge pull request #322 from mp3butcher/MDI7

    openscenegraph committed on GitHub Aug 24, 2017
    fix osggpucull to fit both new BIB and MDI
  3. fix osggpucull to fit both new BIB and MDI

    Julien Valentin committed Aug 24, 2017
  4. Merge pull request #321 from LaurensVoerman/tgaMissingColormap

    openscenegraph committed on GitHub Aug 24, 2017
    fix gcc/VC compile warnings, reject color mapped tga files with missing colormap.
  5. Merge pull request #320 from mp3butcher/MDI7

    openscenegraph committed on GitHub Aug 24, 2017
    MultiDrawIndirect
  6. Merge remote-tracking branch 'upstream/master' into MDI7

    Julien Valentin committed Aug 24, 2017
  7. Merge pull request #318 from mp3butcher/osganimation

    openscenegraph committed on GitHub Aug 24, 2017
    change the design of BufferIndexBinding to work with BufferData instead of BufferObject +matrix transpose
  8. comply with osg::BufferIndexBinding new design (a miss)

    Julien Valentin committed Aug 24, 2017
  9. change the design of BufferIndexBinding to work with BufferData inste…

    Julien Valentin committed Aug 23, 2017
    …ad of BufferObject
    
    allow convenient BufferData abstraction +  serialization of BufferIndexBinding